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Pebble KnightsNewsPebble Knights Early Access Update v0.1.8
In-game event

Pebble Knights Early Access Update v0.1.8

Pebble Knights · published 24 Apr 2026, 12:54 UTC

All newsPlayers around this dateRead on Steam

Hello, Knights!

To reduce the frustration of losing everything after a run, this update introduces a system that lets you carry over a bit into your next run.

We've also reviewed your reports and fixed several issues.

[Thanks for Your Bug Reports]

A big thank you to everyone who reported the Angel buff issue and crashes under certain conditions through Discord and the community.

Thanks to your detailed feedback, we've been able to deliver a more stable gameplay experience in this patch.

Full details below.

[Systems & Improvements]

  • Trait Letter System Added

    • After finishing a run, you can start your next run with one random Trait from the previous run.

    • Activation Condition: Unlocks after defeating the first boss and ending the run normally.

    • Effect: One random Trait you had will be automatically granted at the start of your next run.

[Combat & Balance]

  • Angel Buff "One Big Gulp" Fix

    • Fixed an issue where the King could not consume allied graves under certain conditions.

  • Trait Stability & Bug Fixes

    • Fixed crashes caused by certain Trait combinations or activations.

[Optimization & Development Updates]

  • Network & Performance Optimization

    • Continued improvements to network stability and frame performance.

  • "Continue" Feature in Development

    • A Continue feature is in development so you can resume runs after unexpected interruptions.

We'll keep improving the game with your feedback.

Thank you for playing!

Best regards,

The Pebble Knights Team

Join our Discord for more updates!

https://discord.gg/jdbnJt9vpy

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