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VeterumNews0.9.7.1 Visual Improvements
In-game event

0.9.7.1 Visual Improvements

Veterum · published 15 Apr 2026, 08:11 UTC · build 22794650

All newsPlayers around this dateRead on Steam

Added a post-processing filter that makes combat visuals sharper and more vibrant. You can adjust its parameters (brightness, contrast, and saturation) or disable it entirely in the Game Settings.

Other changes:

  • Text events: Hovering over artifact or injury icons now displays the relevant tooltip info.

  • Increased the chance of being ambushed.If your army is ambushed, your units will receive only half of their Action Points during the first turn.

  • Units are now more likely to desert near cities and less likely in the wilderness. The larger the army, the higher the chance that a unit with Mood <-20 will desert.

  • A few minor tweaks.

Fixes:

  • The "Haste" spell now correctly grants bonus Action Points for the intended 3 turns.

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