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TRYP FPV: Drone Racer SimulatorNewsMASSIVE UPDATE – New Locations, Battery System, OSD Editor & More
Major update

MASSIVE UPDATE – New Locations, Battery System, OSD Editor & More

TRYP FPV: Drone Racer Simulator · published 2 Jun 2026, 13:09 UTC · build 23437616

All newsPlayers around this dateRead on Steam

One of the heavier updates TRYP FPV has received. A new real-world spot, a complete aerodynamic rework covering propwash and prop grip (WIP, this will be improve in the next weeks after your feedbacks), a full LiPo battery simulation, propeller damage, a brand new OSD editor, Betaflight-style switch management, reworked environments and new races and challenges to explore.
Full patch notes here: 👉

http://www.trypfpv.com/patchnote/tryp-fpv-patch-notes_260512.html


🎮 Switch Management — Betaflight-style

Directly inspired by the Betaflight configurator. Assign your flight modes, arm switch and reposition button exactly like on your real radio. Your muscle memory transfers directly into the sim.

🔋 Battery Simulation (Activable in gameplay settings)

Real LiPo behavior in flight. Amperage and current draw vary dynamically with motor effort. Full throttle costs amps. Voltage SAG under load. Remaining capacity tracked in real time. It's not a gauge going down — it's the real thing.


🌀 Aerodynamic Rework — VRS & Prop Grip (rework in progress)

Propwash (VRS) - Each prop now analyzes its own airflow in real time (angle of attack, neighbor turbulence, PID reaction). The quad fights itself exactly like on the field. Beta parameter available in drone settings.

Prop Grip - Fully recomputed from real blade studies. You feel the traction through tight corners, the difference between clean flying and pushing too hard. Polar curves integrated directly. Adjustable via the GRIP parameter.

Move GRIP or PROPWASH to adjust



🖥️ OSD / HUD Editor
(WIP)

Accessible from the pause menu. Show or hide each element independently : clean screen or full cockpit, your choice. Per-element resizing coming in the next update.


📷 FPV Camera & OSD

We've reproduced the exact lens of an O4 and a wide analog fisheye. Choose your option: NONE (neutral), WIDE (O4 equivalent), STRONG (wide analog). Use the Goggles View button — select Digital or Analog to automatically apply all the right values for your setup.

The in-flight OSD has been deeply reworked: horizon line, arming indicator, repositionable elements. It now looks like what you see in your real goggles.


💥 Propeller Damage — New impact system
(Activable in gameplay settings)

Crashes have real consequences. Damaged props affect flight performance — vibrations, loss of lift, imbalance. Clean flying matters. A first step toward deeper simulation.

🗺️ Maps & Environments

Iron Mine — New real-world spotOne of these images is a photo of the real location. The other is an in-game screenshot. Can you guess which one?

Stadium — Full visual rework. Ground, vegetation, race readability all improved.

Rudersdorf — Rebuilt to the centimetre. Holes and gaps added true to the real spot. Ground, surroundings and foliage reworked.

Disnay — Completely rescaled. Full visual rework: ground, environment, foliage.

Iron Mine — Precisely recreated real-world spot.
Abandoned industrial atmosphere

📍 Spawn & Navigation Camera

Navigate freely across the map with mouse and arrow keys. Spawn anywhere — outdoors or inside structures. Set your exact position and orient your quad before you take off. Spawn preview included, no more surprises on your start line.


🏁 New Races & Challenges

4 new races (Easy to Medium) · 5 new challenges (Rookie to Expert) · Previously disabled races restored and reworked.

🔧 Stability & Technical

Unreal Engine 5.7.4 · DLSS fixes · Ghosts & leaderboard fixes · Gate & spawn adjustments · VFX & SFX improvements · General bug fixes. The goal is clear: strengthen the game's foundations ahead of major upcoming features.

_ ⚠️ If you experience any crashes, issues, or have feedback, we’re listening, and correcting. Join our Discord to report : LINK 🚧 A Transition Update

This update continues to structure the core systems to support major upcoming features:

  • 🌐 Multiplayer – fly and compete together (Beta launched)

  • 🧩 Map Editor – create and share your own spots

  • 🎨 Full UI overhaul – cleaner and more modern

  • ➕ And more major improvements

The next updates will be significantly more ambitious in terms of features, and we'll need more betatester. Join our discord LINK, we want your feedback !

Thank you for your feedback, testing, and continued support 💙 This version sets the stage for what’s coming next.

Fly safe ✈️ The TRYP FPV Team

More from TRYP FPV: Drone Racer Simulator

Other announcements

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Game update15 Jun 2026HOTFIX 260609Here are the latest improvements included in this hotfix: · Improved ground effect (with 2 new (new parameters to set the Ground Effect in the propellers) · Fix new drone profile using wrong configuration files · Fix a crash on startup for some users · Fix a missing road on San Carlo · (added today) optimisation on smoke FX 💥Help us put an end to all crash issues : no mercy for fatal errors. P…Game update19 Dec 2025HOTFIX 251219Hello again everyone! Yesterday was a major update, and the feedback has already been amazing. Thank you so much! We’re now focusing on fixing reported issues and here are the latest improvements included in this hotfix: · Fixed a fatal error on random changing maps · Fixed a crash on the Huiyang map · Fixed a respawn crash · Fixed the challenge completion percentage · Fixed total medal display…Major update18 Dec 2025MAJOR IMMERSION UPDATETRYP FPV reaches a new level of immersion with : - a major physics & aerodynamics rework , - a complete overhaul of visuals and audio for greater realism, - analog and digital effect with optional input delay, - pilot-view audio with speed-of-sound, distance-based reverb, and more. Racing has also been fully redesigned , and this update brings new content , including two real-world spots (you’l…