
Gameplay Changes
Starting Weapon: The default starting weapon has been changed from Handgun to Assault Rifle for a faster-paced early game.
Melee & Special Moves: Both have been buffed, making close-range combat and special abilities more impactful.
Visual Improvements
Sprite Upgrades: Many sprites have been visually enhanced for better readability and overall quality.
Color Palette Fixes: Various color balance and palette inconsistencies have been resolved.
UI Tweaks
Minor UI color adjustments for improved visual clarity and consistency.