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Main Sequence PlaytestNewsPlaytest Release 12 Patch 1
Game update

Playtest Release 12 Patch 1

Main Sequence Playtest · published 12 Aug 2025, 20:39 UTC · build 19574068

All newsPlayers around this dateRead on Steam

Features:

  • Added a credit screen to the main menu.
  • Added a list of research items to the Science Lab UI.

Balance:

  • Changed the right-click inventory interaction to pick up half a stack instead of a single item.
  • The inventory/status hotkey (Default: ) can now be used to close windows.

Bug Fixes:

  • Bullets don’t cast shadows anymore.
  • Stats load properly when loading a blueprint in the designer.
  • Fixed a crash when taking fuel out of the ship’s reactor.
  • Fixed the shipyard not remembering docked ships when loading a saved game.
  • Fixed the building effects not appearing when building machines.
  • Fixed the colliders on the shipyard core and shipyard side.
  • Fixed player ship bullet impacts not spawning.
  • Fixed the throttle controls not working after exiting the map while piloting.
  • Fixed mining laser beam not extending while firing.
  • Fixed a soft lock condition where the ship has no more power and cannot mine additional fuel. Now, the plasma cannons will recharge slowly even with no power.
  • Fixed ore spawning inside large asteroids and breaking off in the wrong direction.
  • Fixed a bug where floating ore could not be retrieved after loading a saved game.
  • Fixed the thruster exhaust effect not matching the thruster power.
  • The cursor now remembers its position between closing and opening UIs.
  • Items held in the cursor are now returned to the player’s inventory.
  • Research technologies did not show that they were unlocked in the research tree.
  • The loading screen now shows world download progress when joining a game.
  • Limited the number of concurrent laser sounds.
  • Fixed a crash when sorting a full inventory.
  • Added power consumption details to the building menu.
More from Main Sequence Playtest

Other announcements

All news
Community22 May 2026Playtest Closing on May 27thGreetings Commanders! After many months of working behind the scenes, it is almost time for the next stage of development for Main Sequence. This means that the playtest will be closing on May 27th in preparation for the upcoming demo launch. Thank you for participating in the playtest! The amazing community that has grown around the game is something that I didn’t expect when I started develop…Game update22 Dec 2025Playtest Release 18 Patch 1Bug Fixes: · Fixed an issue where loading a game after loading the Arena gamemode would always bring up the arena menu. · Fixed Titanium Plates being listed as a harvestable resource instead of Titanium Ore in the map view. · Ships will no longer try to go to disassembled docks. · Fixed an issue where the player’s rotation would be tilted after boarding a station.In-game event21 Dec 2025Playtest Release 18This updates completely reworks the generation of the solar system, adding a whole new progression path up to producing Quantum Science that will require you to bring resources together from different sectors of the solar system. There are now 3 distinct biomes with each with different resources and abundances, which you can view in the updated solar system map. The Relic enemies have also been…