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Keep on Mining!NewsPatch #3
Game update

Patch #3

Keep on Mining! · published 3 Aug 2025, 16:37 UTC · build 19461782

All newsPlayers around this dateRead on Steam

More bug fixes!

-Fixed a bug where if the player reset the game after choosing all talent cards, no talent cards would appear the next time you reveal the talent cards. This would also cause the game to crash on game startup.
-Fixed a bug related to the Shape Shifter and the Inflate Burst talent. The Inflate Burst would only affect the circle UNLESS you have purchased the In and Out skill tree upgrade.
-Fixed a bug where if you only have 1 or 2 talent cards left, exit the game, then when you open the game and try to select a talent card, the talent card cannot be selected and you are not able to press on anything except the settings and main menu.

More from Keep on Mining!

Other announcements

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Community10 Sep 2026New Incremental Game – Orbital Madness Has a Steam Page!I am happy to announce my new game, Orbital Madness ! This game takes the popular orbital upgrades featured in other roguelikes and roguelites and builds an entire game around them. For those who have played Keep on Mining! and Just Click The Button , this game is a combination of the two. So if you enjoyed those games, you will most likely enjoy Orbital Madness! The release date is currently u…Game update2 Mar 2026Bug fix!There has been a lot of reports of a bug that causes rocks to not be mined. The rocks would be mined normally in the beginning but as you progress the pickaxes would start to hit the rocks without dealing damage. This bug has now been fixed. You might be wondering what caused this bug. Well, it was the "It's Hammer Time" talent upgrade. When a pickaxe would spawn as a hammer, which is a 0.4% ch…Community4 Feb 2026Keep on Mining! - Worlds, the sequel to Keep on Mining!, now has a store page!For the last few months, I've been working hard on the sequel to Keep on Mining! I did mention a while ago that I was considering making a sequel, and after a lot of planning and brainstorming on whether to keep expanding KOM! with updates/DLC's or go all in on a sequel, I landed on a sequel. The sequel keeps the core gameplay loop from KOM!, but adds a LOT more content. The biggest addition (a…