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Keep on Mining!NewsPatch #2
Game update

Patch #2

Keep on Mining! · published 2 Aug 2025, 16:23 UTC · build 19456229

All newsPlayers around this dateRead on Steam

Fixed some bugs!

-Fixed a bug where you could drag the bottom left XP bar and get infinite levels.
-Fixed a bug where the "Crafting…" text would mess in a few different languages.
-Replaced the Portuguese flag with the Brazil flag.
-Fixed an issue where if you have the last pickaxe, the Inflate Burst and the Shape Shifter talent cards, the game would spawn too many pickaxes, which could cause the game to lag.
-Potential bug fix, I’m still looking into this bug: Once The Mine has been upgraded a lot, the mined bars could cause the object pool to overlap. (This means that the game keeps spawning objects that will never be reused and never deleted. Aka cause the game to use more and more ram) That might still be an issue. Let me know if some of you are still experiencing this.

More from Keep on Mining!

Other announcements

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Community10 Sep 2026New Incremental Game – Orbital Madness Has a Steam Page!I am happy to announce my new game, Orbital Madness ! This game takes the popular orbital upgrades featured in other roguelikes and roguelites and builds an entire game around them. For those who have played Keep on Mining! and Just Click The Button , this game is a combination of the two. So if you enjoyed those games, you will most likely enjoy Orbital Madness! The release date is currently u…Game update2 Mar 2026Bug fix!There has been a lot of reports of a bug that causes rocks to not be mined. The rocks would be mined normally in the beginning but as you progress the pickaxes would start to hit the rocks without dealing damage. This bug has now been fixed. You might be wondering what caused this bug. Well, it was the "It's Hammer Time" talent upgrade. When a pickaxe would spawn as a hammer, which is a 0.4% ch…Community4 Feb 2026Keep on Mining! - Worlds, the sequel to Keep on Mining!, now has a store page!For the last few months, I've been working hard on the sequel to Keep on Mining! I did mention a while ago that I was considering making a sequel, and after a lot of planning and brainstorming on whether to keep expanding KOM! with updates/DLC's or go all in on a sequel, I landed on a sequel. The sequel keeps the core gameplay loop from KOM!, but adds a LOT more content. The biggest addition (a…