• Added Chaos Meter slider in the options menu
→ You can now adjust or deactivate explosion transparency
→ Will be expanded later to cover other effects
• Added batch opening for lunchboxes
→ Opens up to 4 at once to speed things up when you're swimming in loot
• Item cards now have a colored background based on their tier
→ Previously used a subtle outline — now it’s ultra clear what's what
• Wave durations adjusted to shorten late-game drag:
Wave 20 70s ➜ 60s
Wave 21 80s ➜ 60s
Wave 22 90s ➜ 60s
Wave 23 100s ➜ 60s
Wave 24 110s ➜ 60s
Wave 25 120s ➜ 90s
• Taser item now has a proper description
→ “Taser projectile deals more damage for each bounce”
• Trampoline now correctly applies the explosion chance debuff
• Baseball Bat T6 no longer turns into T1 after one round
• Fat Finger and other limited items can no longer be found in lunchboxes or shop once their purchase limit is reached
• Salty can no longer deal negative damage (lol)
⚖️ Balance Changes
• Adjusted Salty's size gain curve
→ He can still get massive but it’s now 3x harder to reach those absurd sizes
• Heated Butter (T3)
→ Companion Damage: +8 ➜ +5
• One Punch Bread
→ Melee Damage: +3 ➜ +5
• 🍖 Meat on Bone (T3)
• 🥪 Idiot Sandwich (T5)
🥕🩸 Happy killing vegetables!