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ReplicubeNewsVersion v1.1.1 (16B) is now available
Game update

Version v1.1.1 (16B) is now available

Replicube · published 1 May 2025, 02:07 UTC · build 18304402

All newsPlayers around this dateRead on Steam

Hello Replicubers!

The first post-release patch is now live on Steam. This update mostly addresses bugs, but also has some new features. Here's a short recap of the changes:

  1. Added autocomplete to the code editor! It only knows about Lua keywords and built-in functions right now, autocompete for user variables or defined functions will come in a future update.
  2. Replipaint is now using multiple threads for a performance improvement
  3. Several improvements to how the game communicates with cubenet
  4. Fixed a few exploits with the token counting (code size) system
  5. when viewing a leaderboard, the game will now jump to your score first
  6. improved documentation formatting

I will be sharing my roadmap soon with my plan for future updates and improvements to the game as well, both in-game on cubenet, and here on Steam in the discussion forums.

Happy cubing!

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Game update26 Apr 2026VSYNC option added, max 60fps removedThis is a minor update that removes the 60fps limit in the game's code, and also adds an option to enable/disable VSYNC in the settings.Major update23 Apr 2026Hello, WorldReplicube has been updated with support for 12 languages: · English · French (France and Canada) · German · Italian · Spanish (Spain and Latin America) · Portuguese (Brazil) · Russian · Danish · Polish · Japanese · Korean · Chinese (Simplified and Traditional)In-game event15 Dec 2025Accessibility ImprovementsA new version of Replicube (1.3.0, 23A) is now available on all platforms. This small update adds some new options for the in-game color palette to help players with color blindness, or anyone who could benefit from higher contrast colors. In the in-game settings you can now choose the palette for the game: In addition to the "REPLICUBE" default palette there are 3 more palettes to choose from:…