Patch #2 for the Rogue Battalion Demo is out now with some balance changes.
TLDR: After looking through the metrics, we noticed that over 75% of losses happened within the first 4 waves which seemed a little extreme. We adjusted some things to make the difficulty start a little more fair to the player but then ramp back up to where it was by the end of the demo. Hard difficulty has not been touched.
Balance Changes:
- Assault troops were underperforming. Most of the time, starting with an assault troop card meant losing in the first 2 waves. The assault troop card has been buffed a bit to provide 5 assault troops instead of 1 riflemen and 3 assault troops.
- Assault troops were not surviving their approach long enough to actually matter. Their health has been increased by 10%. This doesn't seem like much but actually makes them hit a significant breakpoint so that enemy snipers can't 1-shot them anymore.
- Regular infantry are no longer completely useless against tanks (just mostly useless). Larger caliber infantry weapons (riflemen, fire support troops, snipers) can now do at least a small amount of damage to armored units. They're still not effective against them but it's not a guaranteed loss anymore if an enemy tank shows up and the RNG has denied you anti tank weapons up to that point. It's still in your best interest to get the card and escalation upgrades to make sure you have a way to deal with enemy armor.
- Tank-based machine guns are a little more accurate now to keep the balance between them and swarms of riflemen.
- The final wave is now guaranteed to have at least some enemy tanks so be ready.
Visual Changes:
- The ability bar on the HUD has a slightly new appearance.
Known Issues:
- Mountains in the first level block aircraft shots. This is actually intentional but it's not exactly clear players need to use the directional control function of the air strike abilities to work around obstacles so we may end up changing this for the first level and making it a challenge for a later level in the full game instead.
- Optimization is still a work in progress. The next update will likely be an optimization one.