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RTS CreatorNewsRTS Creator Limited Time Sale!
Community

RTS Creator Limited Time Sale!

RTS Creator · published 6 Jan 2015, 16:38 UTC

All newsPlayers around this dateRead on Steam

Now for a limited time RTS Creator will be available for 40% off the original cost.

After collecting a significant amount of feedback, we've discovered three areas in which RTS Creator has been generally critiqued, and in these areas we will be focusing.

1. Too Expensive
This encouraged us to have the limited time sale.

2. Too Complicated
We've started to create a simplified method of creating objects and RTS games using a "Wizard" that's much more intuitive then the current method. This won't replace what exists today but will be an additional feature.

3. Too Slow
The next release will provide significant performance enhancements in the map editor.

Your feedback is very valuable to us as it guides the future of RTS Creator, please don't hesitate to let us know what you believe would make RTS Creator better.

We look forward to playing your Real Time Strategy game!

-The RTS Creator Staff

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Community10 Dec 2015v1.0.8 ReleasedWe've just updated to version 1.0.8 which now includes Helicopter movement for air units as well as a number of fixes. Stay tuned for updates regarding the next release. Keep on gaming!Community2 Jul 2015Update 1.0.7We're happy to introduce update 1.0.7 which includes a number of bug fixes as well as the addition of smooth camera movement and the replace option for Context Items. The "replace" context item option works by replacing all instances of a partifular unit or structure with another unit or structure. This gives players the ability to upgrade and evolve any and all properties of a unit or structur…Community20 Jan 2015Update 1.0.6We're excited to announce the release of update 1.0.6 with a number of bug fixes as well as a few new features. New in 1.0.6 is model support for animation-less fbx files, texture support for tif and tiff images, and "Context Items." Context Items make it possible for individual objects to build units or structures. They will also be used to provide object upgrades such as increasing an objects…