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Project Zero DeathsNewsv1.12.2
Community

v1.12.2

Project Zero Deaths · published 15 Jul 2019, 13:59 UTC

All newsPlayers around this dateRead on Steam

* Less inertia when moving will mean faster turns! ːsteamhappyː
* Mouse aiming is now not limited near your character and you can freely move your crosshair around the screen. We did not implement the screen limits yet though (it takes some time and we wanted to get this update out to you as soon as possible), so it is possible to move your crosshair out of your screen. Will fix it in the next update though!
* You now get different amount of score per kill in Team Deathmatch depending on whether it is 2v2, 3v3 or 4v4.
* Hint that shift is the button for dropping weapon when you stand on it with a non-default weapon equipped.
* Laser handgun: replaced extra projectiles technology with 300% headshot damage.
* Homing Rocket Handgun: decreased rocket speed.
* Ice Shard Handgun: increased reload time.

More from Project Zero Deaths

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Community21 Oct 2019v2.5.0- Added 2 new characters - Gecko and Snowball! - Added Campaign.Community24 Sep 2019v2.3.0- Greatly improved bot AI ! - New game mode: Conquest. Team Deathmatch was removed. - Ranked vs training mode turned off for now (to not separate the community into two matchmaking pools). - Faster game startup time. - Auto heal when out of combat for some time. - Rebalanced game speed - the game is not as frantic anymore. - Black Hole launcher is now a superweapon. - Rookie has a new ability:…Community6 Sep 2019v2.2.0- Improved air control and jumping of characters. - Added playground to game modes to test your weapons. - Changed how talents work - talents are now hidden and instead of choosing a talent you will get one randomly. - Ranks were reset and the rating system has been changed from Elo to Glicko2. - Improved game performance. Playground!