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Project Zero DeathsNewsv2.0.1
Community

v2.0.1

Project Zero Deaths · published 16 Aug 2019, 08:57 UTC

All newsPlayers around this dateRead on Steam

# Features

- Show ranks in match loading/match finished screens.
- Replace players with bots if they do not connect to the game.

# Fixes

- Matchmaking fixes.
- Better networking problems handling.

# Balance

- Reduced weapon/character levels needed for customization.
- Reduced level requirements for unlocking new game modes.

Weapons:
- Spread Shooter:
+ Projectiles size increases over traveled distance
+ Spread reduced by 60%
+ Projectile speed increased 15 to 20
+ Projectile range increased 20 to 25
+ Projectile damage 10 to 30
- Sniper Handgun:
+ T6 talent Reload speed 50% to 45%
- Laser:
+ Base Damage increased 1 to 3
+ Takes longer to stun
+ Added overheat mechanic
- Minigun:
+ Pushback force reduced to it's original value
- Thunder Sniper:
+ Base damage reduced by 30%
+ Headshot damage multiplier increased 2x to 3x
+ Reload time 2s to 3s

Starter Weapons:
- Flame handgun:
+ Base damage reduced by 50%
- Vortec Handgun:
+ Talent rework
- Lightning Handgun:
+ Talent headshot damage increased 130% to 250%
+ Talent range increased 60% to 80%
- Impact Handgun:
+ Fire projectile talent reduced fire effect reduced by 50%
+ Ice projectile talent reduced ice effect reduced by 50%
- Sniper Handgun:
+ Reload speed 25% swapped with Range 25

Characters:
- Grouch:
+ Base health increased 40 to 55
- Succubus:
+ Base Health decreased 100 to 50
+ Overheal increased 30 to 50
+ Special Ability use range decreased 20 to 10
+ Starting armor removed
+ Base move speed increased by 45%
- Freya:
+ Base health increased 50 to 70
+ Base overheal increased 20 to 40
- Doggo:
+ Base health 150 to 130
+ Base overheal 150 to 75
+ Special ability cooldown 10s to 16s
+ Special ability duration 3s to 1.4s
+ T5 starting talent(Max Health 20) swaped with 3rd slot(Armoring 100%)
+ T5 Armoring 100% replaced with Reload speed 10%

More from Project Zero Deaths

Other announcements

All news
Community21 Oct 2019v2.5.0- Added 2 new characters - Gecko and Snowball! - Added Campaign.Community24 Sep 2019v2.3.0- Greatly improved bot AI ! - New game mode: Conquest. Team Deathmatch was removed. - Ranked vs training mode turned off for now (to not separate the community into two matchmaking pools). - Faster game startup time. - Auto heal when out of combat for some time. - Rebalanced game speed - the game is not as frantic anymore. - Black Hole launcher is now a superweapon. - Rookie has a new ability:…Community6 Sep 2019v2.2.0- Improved air control and jumping of characters. - Added playground to game modes to test your weapons. - Changed how talents work - talents are now hidden and instead of choosing a talent you will get one randomly. - Ranks were reset and the rating system has been changed from Elo to Glicko2. - Improved game performance. Playground!