Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
HextersNewsUpdate - V0.5.2a Critical hotfixes
Game update

Update - V0.5.2a Critical hotfixes

Hexters · published 26 Jul 2019, 21:01 UTC

All newsPlayers around this dateRead on Steam

Hey,

Critical hotfixes to some game-breaking problems, like drones going nuts after loading a save game and not being able to proceed properly in Caves of CMOS.

------

Patch notes V0.5.2a

  • FIXED Level Caves of CMOS building unlock problems
  • FIXED Level Memcache Meadows building unlock problems
  • FIXED Certain building visibility fixes in campaign
  • FIXED Monoliths now set investigated techs also to visible state
  • FIXED Storage of logistics zones didn't always update properly in certain conditions
  • FIXED Strategic map icons not colliding with game entities, heh
  • UPDATE Implemented avoidance to cargo drones to avoid them getting stuck in groups

------

FAQ


How often do you intend to update the Early Access version?
As often as possible, but it will be weeks, maybe even months since we're only a two-man team.

Does the game work on OSX?
Absolutely!

And Linux?
Oh yes!

Consoles? Mobile?
Nope. Maybe in the future consoles might be interesting but we need some serious sales figures before this is realistic.

I found a bug or I got suggestions!
Let us know on the steam forums!

What about multiplayer?
We'd love to do a co-op multiplayer, but it's not really viable right now. Help us out by helping Hexters to get some wind under it's wings and it becomes more realistic :)

------

Thanks for your support!

More from Hexters

Other announcements

All news
Game update1 Apr 2025V0.9.5a hotfixFIXED Previously added less tutorial option breaking scripts of levels 3 - 11, oopsMajor update30 Mar 2025Update - V0.9.5 "Sunny Bunny"Hello, Time for a lake side vacation! Enjoy the breather before the grande finale ----- Patch notes V0.9.5 - Sunny Bunny: · NEW Level Lake Localhost · NEW Level Lake Localhost music added to soundtrack · NEW Added possibility to tone down hand-holding in few early levels with new "tutorial off" option · FIXED Level Adobe of administrator script problem which made the level unfinishable ----- FA…Major update9 Feb 2024Update - V0.9.0 "Tangy Tomato"Hello, Man, it's dank and unpleasant in here at the Subnet Swamp Oh yeah, and Castle of Caretaker is here too ------ Patch notes V0.9.0 - Tangy Tomato: · NEW Level Subnet Swamp · NEW Level Subnet Swamp music added to soundtrack · NEW Level Castle of Caretaker but it's a meme level and it will disappoint you · FIXED Environmental particles and fog is better clipped through FoW ------ FAQ How oft…