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Entropy : ZeroNewsPatch 1 is now live.
Game update

Patch 1 is now live.

Entropy : Zero · published 11 Nov 2017, 17:44 UTC

All newsPlayers around this dateRead on Steam

Entropy : Zero -- Patch 1

Entropy : Zero patch 1 is now live. Here is the list of changes:

  • Fixed an issue with Metrocop affinity during the intro sequence.
  • Fixed a player clipping issue in chapter 1.
  • Fixed an issue with the battery puzzle in chapter 1.
  • Fixed an issue with friendly cops attacking Manhacks in chapter 2.
  • Fixed a player clipping issue in chapter 3.
  • Fixed an issue with a level change brush not activating in chapter 3.
  • Fixed an issue with Vorts getting under the final arena in chapter 4.
  • Fixed an issue with the final boss being disintegrated by AR2 orbs in chapter 4.
  • Fixed an issue with cubemaps in chapter 4.
  • Fixed an issue with builds not accepting the correct node graphs for release.
  • Changed AZ_C3_1 - Zombies no longer respawn after the initial onslaught.
  • Changed AZ_C3_1 - Lowered the amount of zombies for the onslaught.
  • Changed AZ_C3_1 - Added a new area and simple puzzle for the crank.
  • Changed AZ_C3_2 - Added latent Stalkers which assist the player.
  • Changed AZ_C3_2 - Added more ambient lighting.
  • Changed AZ_C3_2 - Zombies will try to prioritise the player over the Stalker.
  • Changed AZ_C3_2 - Removed problematic barnacles.
  • Added - Updated textures for car and truck models.
  • Added - Updated texture for the AR2 viewmodel.
  • Added - Tweaked difficulty and added new choices in the options window.
  • Added - New menu screen for later chapters.

Difficulty


Entropy : Zero is meant to be challenging. The difficulty has been tweaked further to give you an easier time playing on Easy and Medium. However, you should still expect a challenge.

The future of Entropy: Zero


I’d like to consider some extended play for Entropy : Zero in the form of missions or deployments. This would give players a peek into the life of Bad Cop before the events of the mod story.

I will be optimizing the mod for lower-end machines. At the moment cubemap issues can be caused by using low graphics / DX settings or by disabling HDR. This will be rectified in a future update.

I would also like to consider adding achievements.

I have no set release or timescales planned for these inclusions right now, but I'll get there!

Please continue to give me feedback.

More from Entropy : Zero

Other announcements

All news
Community22 May 2025A big Entropy : Zero update is in the works! (Includes EZ1 VR!)Hi everyone! We've just posted some news on Moddb about our upcoming update for Entropy : Zero (1). This update will bring many fixes, tweaks and changes to the game along with VR support! You can read all of the news regarding this here.Community29 Jul 2022ENTROPY : ZERO 2 - Release Date AnnouncementYesterday we announced that the sequel to Entropy : Zero will be releasing on the 20th of August this year (2022). Entropy : Zero 2 is HUGE compared to it's predecessor. If you enjoyed Entropy : Zero you are going to love the sequel. Watch the official trailer here: For the full announcement including more details on the game, you can head on over to our Moddb page. We are super excited to be a…Game update25 Jan 2020EZv4 Quick Fix ReleasedA fix was just released for Entropy : Zero that resolves an issue for people with virtual reality hardware. Prior to the this fix, Steam would start Steam VR when trying to open the options within EZ if you had a headset plugged into your machine. Headset owners rejoice! You may now configure options for Entropy : Zero.