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Goblins and GrottosNewsPatch notes 0.9
Game update

Patch notes 0.9

Goblins and Grottos · published 7 Feb 2016, 12:18 UTC

All newsPlayers around this dateRead on Steam

There's lots more good stuff in this patch!

Cheap Sheep!
- We have made a special 2-map story "Cheap Sheep", uploaded into the online maps repository, to celebrate the latest Steam sale. Can you defeat the evil Lord Gaben, who is intent on making all games 'sheep'? Will you meet the G&G developers Jonas, Sam, Bjorn and Ian? Will they have deep philosophical insights to impart?

World Objects:
- Sheep. These are rideable - they run and jump faster and higher than the goblin, but of course cannot climb walls. Also, sheep do not die from falling (just like in real life!). When killed by weapons/falling items, the sheep dies and the goblin survives.
- Lots of new village objects: chimney, boxes, haybales, brooms, cauldrons, beds, paintings, mailboxes, cows
- Rubber ducks which float on water
- Slippery goo which makes things slide around on tiles (also makes walls unclimbable if positioned on the left/right of a tile)
- Flame trap variations: left/right/top versions
- Blue flame traps - which are set to turn on and off in a predefined pattern (the yellow traps are operated by LeverIDs)
- Purple retractable spikes which are set to open/close in a predefined pattern (the normal retractable spikes are operated by LeverIDs)
- 'Tent' exit for village maps
- 'Hole in the ground' exit for cave maps
- New dispensers: boulders, and sheep. Did your mummy not tell you where baby sheep came from? ;-)

Audio:
- Ambient village sounds
- Ambient forest sounds
- Chicken sounds. Bok bok bok! ... Bokerk!
- Elf queen voice sounds / magic sounds
- Illusionist voice sounds / magic sounds
- Slime sounds
- Flame trap sounds
- Troll footsteps
- Sheep sounds

Map Editor
- Grass, earth, village ground autofill tiles now merge correctly
- Code optimisation for autofill tools
- Zoom in/out using mousewheel (3 levels of zoom available)

Bugfixes:
- Physics engine bugfix - occasional framerate slowdown related to the troll

More from Goblins and Grottos

Other announcements

All news
Esports10 Jun 2025The Necromancer's Tale: Try the Demo!Our next game, The Necromancer's Tale , is a story-rich RPG in which you experience the origin story of a necromancer, and leverage all of your cunning, underhandedness and sneakiness to advance your black magic ambitions and take revenge on your enemies. The Necromancer's Tale has been in development for over 5 years, and features 400,000 words of narrative from 8 writers, as well as 180+ uniq…Esports1 Aug 2020The Necromancer's Tale: RPGThe Necromancer's tale is an RPG we've been working on for a while. It's a dark, narrative-first RPG of revenge and raising the dead.Game update13 Feb 2017Love is in the air......or is it just shrapnel from the Gnome's cannon? Either way, we've just added a new map, titled "Love", in which the goblin discovers the Blue Knight's true feelings about him. Or something. Happy Valentine's day, folks!