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CylneNewsCylne Third Update
Game update

Cylne Third Update

Cylne · published 9 Nov 2015, 11:28 UTC

All newsPlayers around this dateRead on Steam

The third update for Cylne is now available :
http://steamcommunity.com/sharedfiles/filedetails/?id=455193469
There is Level Design, Menu and Sound Design improvements (and a little more explanations about the game) based on players videos and feedbacks :

Main Menu
- Start page improved.
- Chapter selection page improved (hints added).

Chapter 2
- Scene 3 : Piano's keyboard level design improved.

Chapter 3
- First jump zone improved : jump height increased.
- Vertigo sequence : platform (root in the air) width increased to avoid too many drops.
- Before glass area : platform added to avoid falling.
- Glass area : fog zone increased (player can see better the special elements around).

Chapter 6 inspired by Prometheus myth
- First cutscene improved.
- Fixed : third cutscene (player could move during this sequence).
- Metal plateform : fog time increased (the player has more time to watch the environment around).
- Third lens flare in the void : the player has more space to walk (it avoids too many drops).

Sound Design improvements
- Creaks (/sand) sounds for each chapter.
- Electricity sounds (Chapter 2).
- Fire sounds (Prometheus Chapter).

Credits
- Secound page (grammar errors).
- Thanking page.

Steam description page
- Cylne's aim highlighted.

Thanks

http://store.steampowered.com/app/346550/

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