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BasementNews0.6.2 Random encounters and difficulty levels
Game update

0.6.2 Random encounters and difficulty levels

Basement · published 28 Jul 2017, 19:26 UTC

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This time we’ve implemented two big features all at once - difficulty levels and random encounters for the sandbox.

Difficulty Levels

During last two years we’ve received a lot of feedbacks with quite opposite views on the game difficulty. Some of the players consider Basement too easy to play, other find it quite difficult. Most of the complaints about high difficulty level appeared after the recent update was released (by the way, meet the new member of our team, which is a level designer Ivan). Eventually we decided that it was impossible to satisfy all the players and added different AI difficulty levels for the sandbox.

Random Encounters

These are meant to make the storyline more diverse. Random encounters are small stories and accidental orders that are implicated in the main storyline. Some of them will be beneficial in time of need, other will become a problem to be solved.

There’re not so many encounters at the moment, you’ll see them all during two or three games at best, but if you like this feature we’ll add new ones with each update. If you don’t like them (or if you played them all) you can turn the random encounters off at the sandbox settings screen.

--
Halfbus team

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Sale4 Jan 2021Last hours of discount! 50% offDon't forget to finish your purchase, the sale ends soon and you're still able to grab the Basement with 50% off!Community22 Oct 2020Basement Soundtrack with Visualiser out now!Hey all, feeding | ear, (a composer who did basement soundtrack) recently created a nice video with a full basement soundtrack and visualizer, go check it out.Sale25 Jun 202050% off during Summer SaleIt's time for big sales, Steam Summer Sale is taking place NOW till July 9, enjoy summer, green and purple!