Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Verde StationNewsUpdate #3 is Live!
Community

Update #3 is Live!

Verde Station · published 7 Nov 2014, 22:38 UTC

All newsPlayers around this dateRead on Steam

Update #3 is live on Steam!

As usual, be sure to restart Steam if you don't see it. It should be about 90MB. If you're not sure, just look at the bottom line of the main menu, it has the update number listed. Full change list below.

*Consider everything below this to include possible spoilers*
Originally I had planned for this update to include a new game-play path but things got switched up a bit. Still working on it, just not releasing it yet. Such is game development. So this update includes your standard bug fixes and a pretty decent amount of new additions. Some you'll notice, some hopefully you don't.

The biggest one that should improve things (but may unintentionally break things so let me know) is a new interaction system. The highlight system, picking up objects, throwing them, etc. is new. It's all behind the scenes stuff so it shouldn't look different. Ideally this corrects some bugs like picking up objects through doors, getting stuck holding items, items clipping through environments, etc.

You'll also notice that along with this you can pickup almost all small objects. With this many interactive items a few weird physics things may happen. If you see anything really weird, please let me know.

Of course, if you have any issues, questions, or suggestions be sure to post on the forums or shoot an email to [email protected]. Thanks everyone!

Update Log:
Definite spoilers! Don't read if you haven't played the game!

  • Added: New item highlight/pickup system.
  • Added: Interactivity to almost all small items (dishes, books, etc.)
  • Added: Interactive valves to main pipes in greenhouse.
  • Added: Tree Murder/Savior System. Yeah, that's right. (not tied to save system yet.)
  • Added: Trash disposal system.
  • Added: Waste catch in lower pantry.
  • Added: Picture frame in bedroom (custom images based on Profile).
  • Added: Scratches for moved plant bases.
  • Added: Lounge nap zone. Yep.
  • Added: Lower pantry crates.
  • Added: Breakable terminal screens. (not tied to save system yet.)
  • Added: Items to skybox area (more to come).
  • Added: Additional fire extinguishers. (Safety First!)
  • Added: More door labels to kitchen cabinets.
  • Fixed: Double vision for held objects when headbob turned on.
  • Fixed: Some objects clipping environment when held.
  • Fixed: Colliders on Bay doors.
  • Fixed: Pause menu didn't always cover entire screen.
  • Fixed: Ability to pull items out of the microwave.
  • Fixed: Drawers/Cabinets double opening.
  • Fixed: Ability to pull items through cabinets.
  • Fixed: Bedroom pillow texture.
  • Changed: No more examine objects, pickup only.
  • Changed: Ceiling textures, now with more fancy.
  • Changed: Bedroom vase texture.
  • Changed: Terminal wire colors to match new ceiling wires.
  • Changed: Location of OSHA screen in Kitchen.
  • Changed: Drawers to door in kitchen.
  • Changed: Improved colliders throughout, especially flooring.

One last Note:
As always, thanks for playing. That's it!

More from Verde Station

Other announcements

All news
Community1 May 2019VERDE STATION IS NOW FREE FOREVER100% free forever. No micro-transactions added or anything. Just free. If you enjoy the game please write a positive review. That goes a long way. And share with your friends who might enjoy. Enjoy. SorenCommunity8 Apr 2019DON'T BUY VERDE STATIONWhy shouldn't I buy Verde Station? Verde Station will be going free to play later this month. In the meantime, maybe hold off buying it to save a dollar. Why is it going free to play? Verde Station has been out long enough that I don't make much money from it any more. I'd rather people just play it and enjoy it without any barriers. What about support? Official support will also end when it go…Community26 Apr 2018Permanent Price Drop - $0.99Enjoy.