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Tower FortressNewsContent Update 1 bug fixes
Community

Content Update 1 bug fixes

Tower Fortress · published 22 Dec 2017, 02:30 UTC

All newsPlayers around this dateRead on Steam

I've updated the build to correct some issues caused in the recent content update.

Bug fixes:
- bug fixed: when using new suits with new weapons as default, the game will crash when taking Big Mag / Full Service upgrade
- bug fixed: When picking Chameleon suit and selecting another suit, game will crash if you reach the end or start of the suits lineup
- bug fixed: When using Supersonic suit, damage amount becomes inconsistent from 5 to 1 when Poison upgrade is on
- graphical bug fixed: color line effects on spin jumps for new suits

Improvements
- suit unlock achievements gets triggered if you unlock suits equal to or more than (for offline trigger misses)
- fork gun volume down
- lightsabre volume up
- update new french translations
- fixed some spanish translations

More from Tower Fortress

Other announcements

All news
Community14 Feb 2018New content update! Daily Tower, Monochrome themes, new suits and more!WHAT'S NEW Tower Fortress is back with lots of new content: - New modes: Daily Tower and Hard Mode - New themes: Monochromatic and Retro Handheld Display - 5 new suits - Bug fixes and minor improvements Thank you to all the fans who have supported us!Game update5 Dec 2017First Content Update Live!!!New Content 7 New weapons - magnum - homing - tornado - boomerang - bouncer - fork gun - lightsword 10 New Suits - Diamond Clad: 7 hp, no pickups - Ranidaphobe: no frogs - Santa: chests everywhere - McGee: magnum is default - Lockpick: start each level with a key - Captain: boomerang is default, 3hp - Seeker: homing is default - Swordsman: lightsword is default, no chests - Dead Aim: weapons ha…