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Keep DefendingNewsImprovements for Oculus Rift & Touch users in v0.33ea
Game update

Improvements for Oculus Rift & Touch users in v0.33ea

Keep Defending · published 8 Jan 2017, 21:52 UTC

All newsPlayers around this dateRead on Steam

A new update (v0.33ea) for Keep Defending is now available on Steam that includes a host of back-end updates and improvements including more responsive controls for Oculus Rift users with Touch controllers:

  • I've made some tweaks to how the Touch controllers for the Oculus Rift interact with the quiver when pulling arrows. This is now an instantaneous action instead of the brief pause that existed before. The Rift and Touch controllers are now on par with how the Vive plays and I've managed to set very similar scores on both devices across all 4 levels currently in the game.
  • The hand models are now visible on the main menu scene as well as the game levels.
  • The hit colliders for the teleports have been increased in size. They're now slightly wider and much taller (3x) than before so they are easier to hit at distance (e.g. on the Eagle Heights level).
  • I've made some subtle improvements to the weather effects in the game. It's possible that these may be detrimental to performance on some machines so I've also included a new graphics setting on the options menu "Full Weather FX" which can be disabled if this is the case. However, this should default to on for all players.
  • Additional hint messages included to help new players. Hint messages can be disabled in the options screen be deselecting the "Hints" setting.
  • Hint messages and other help text is now Oculus aware and renames certain text elements accordingly.
  • Back-end Unity version, assets, and SDK updates to increase stability and performance.
  • Small tweaks to the level selection orbs on the main menu scene including haptic interaction with controllers.

With all of the above fixes in place, and the behind-the-scenes updates to the platform Keep Defending is built on, I'm in a good place to focus on adding new content.

So the next task is to create some new levels, add more enemies, and implement additional defenses to use against them! :)

Let me know in the discussions if you experience any issues with this update.

In the meantime, hope you've all had a great start to the New Year!

ːsteamhappyː

More from Keep Defending

Other announcements

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Community29 Jun 2018Keep Defending Demo ReleasedA 2 level demo for Keep Defending is now available for those who would like to try the game without parting with hard-earned cash! The levels included in the demo include scene 1 in the main game called "Homestead" , which acts as an introduction to Keep Defending's gameplay mechanics. Once you've learnt the basics, have a go at scene 4 called "Highguard" where you have Wizards, Crossbows, and…Community17 Jan 2018Windows Mixed Reality support is here! (v1.11)Keep Defending now includes support for Windows Mixed Reality headsets with the latest v1.11 update! If playing in Roomscale then the game works similarly to using a HTC Vive. However, if playing in Standing mode, then I recommend following these official Microsoft instructions for Enabling controller thumbstick turning in any SteamVR application . Thanks for reading and of course supporting an…Community30 Aug 2017Leaderboard stability changes, hint message changes and a Call to Arms (v1.10)The v1.10 update for Keep Defending contains some refinements to the game that improve the integration of Steam leaderboards on the level selection scene, as well as improvements to the hint/tutorial messages that are displayed in the game. There's also a "Call to Arms" note at the bottom of this announcment (please read): Leaderboard stability fixes There are occasions when loading the level s…