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The SaplingNewsPatch v13.57
Game update

Patch v13.57

The Sapling · published 7 Apr 2026, 08:24 UTC

All newsPlayers around this dateRead on Steam

Balancing and fixes for plants

  • Major rebalancing of leaf statistics, so you will more variety in the leaves evolving
  • Bioluminescent flowers and fruits now cost slightly more energy (thanks, Warlord-vir!)
  • Prevented plants slowly taking over areas where they shouldn't be able to survive because of the moisture
  • Prevented another way to make illegal fruits, causing the game to glitch (thanks, Svelyrai!)

Balancing and fixes for animals

  • Added a simple balance system to prevent animals that look like they will fall over from evolving
  • Various legs besides the body now have special requirements for the animal to have more than 1 set of limbs, to make them look more natural
  • Animals with various arthropod legs can no longer accidentally swim underwater (thanks, Abel Pérez Pastor!)
  • Animals with only gasbags and no other limbs are no longer considered valid in the editor (thanks, Kaanaykas!)
  • Noise producing wings now add a bit of base attractiveness (thanks, Warlord-vir!)
  • The animal editor UI now shows attractiveness as if the animal is displaying its attractive organ, not base attractiveness (thanks, Warlord-vir!)
  • Animals that can not move at all, but are also not sessile, will no longer reproduce on land

Fixes for custom terrain

  • Fixed removing land and then drawing again causing various glitches
  • You no longer accidentally draw land mid simulation when the cursor is over UI (thanks, Kminek99!)
  • Fixed incorrect climate zone after saving and loading (thanks, Kminek99!)

Misc

  • Lots of work on a revised stream mode for an unannounced streaming project
  • Fixed wildfire caused by lava not appearing in the correct place on the map
  • The red 'change macro alga height' handle no longer appears when editing plankton (thanks, Kaanaykas!)
  • Pressing space in the main menu no longer restarts the background music (thanks, Filiberto Juanceto, Hexadexx, Izaiah Bradford!)
  • Fix still seeing extinct organisms when turning on 'exclude instinct' in the new cladogram view

I often forget to read comments below release notes, so if you have questions, suggestions or bug reports, feel free to reach out via the Steam forums or [email protected].

More from The Sapling

Other announcements

All news
Esports30 Jun 2026The stream is almost halfway! Watch together with the dev in 2 hoursAs you might know, at the moment I'm running a long livestream, simulating evolution 24/7. It's all epxplained in this video: We've been able to follow the planet Wright-2b for almost a week now, and the moving continent (named 'Rupert' by the community) is about halfway its journey. Many interesting things are happening, like: · The two main continents are each hosting their own plant family:…Esports25 Jun 2026Wright-2b is live!Streaming evolution simulation indie game The Sapling, 24/7 for 2 weeks: We started on planet Wright-2b with a simple alga and underwater animal, turned on random mutations, and now we watch what evolves. Introduction to the project: Introduction to the world:Game update16 May 2026Patch v13.71Balancing and fixes for animals · Various legs besides the body now have special requirements for the animal to have more than 1 set of limbs, to make them look more natural (already in the previous patch logs, but now it's working) · Sessile animals with moving juveniles now actually move to the ocean floor and stop moving as adults (thanks, Cody Beaver, Cringus Ringus, Spectator, Acarlis, mic…