Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Time Takers PlaytestNewsCBT Day 4 Recap
In-game event

CBT Day 4 Recap

Time Takers Playtest · published 17 Mar 2026, 22:50 UTC

All newsPlayers around this dateRead on Steam

Hello Travelers,

Following the major server issues and party matchmaking problems identified a couple of days ago, we’ve been working quickly to address multiple issues.

As part of this effort, party matchmaking will remain disabled in today’s test (Day 5) as we continue focusing on resolving the core server issues.

As you may know, we temporarily disabled party matchmaking in yesterday’s test to prioritize overall stability. We’ve now identified what we believe to be the primary cause of the server issues, and today’s test will focus on improving and validating that area.

We understand that the absence of party matchmaking may cause some inconvenience. However, we believe that taking the time to clearly diagnose and resolve these issues will ultimately lead to a more stable and meaningful testing experience.

Alongside resolving the server issues, we will continue addressing the remaining issues step by step.

We truly appreciate your continued feedback and support.

As this is our first test, we are committed to delivering steady improvements moving forward.

We hope to see you in today’s test.

Thank you.

More from Time Takers Playtest

Other announcements

All news
Community5 Sep 2026[Notice] 09/05 TIME TAKERS Temporary Maintenance (Completed)Hello, this is the TIME TAKERS team. We will be conducting temporary maintenance on September 5. Please see the details below. \ ■ Maintenance Period: 09/05 04:00~05:00 (UTC) ■ Impact: The game will be unavailable during maintenance. ■ Maintenance Details: Matchmaking stability improvements and adjustments ※ The maintenance period may be extended depending on the progress of the work. ※ If main…Major update3 Sep 2026Steam Playtest Patch NotesThis update brings a new Training Ground, improvements to the new-player experience, balance changes for Travelers and weapons, and a rework of Pod buffs. We’ve also updated the Loadout, Lobby, and UI to make preparing for battle smoother and easier. Pre-download is now available, so you can download the update in advance and be ready for the upcoming test. Check out the full details below. Com…Community24 Aug 2026Time Takers Steam Playtest Starts September 4!The Time Takers Steam Playtest is officially scheduled for September 4–7! 📅 Playtest Schedule UTC: September 4 (Fri) 17:00 - September 7 (Mon) 17:00 PDT: September 4 (Fri) 10:00 – September 7 (Mon) 10:00 CEST: September 4 (Fri) 19:00 – September 7 (Mon) 19:00 KST: September 5 (Sat) 02:00 – September 8 (Tues) 02:00 🕒 Available 24 hours a day throughout the test. 🌎 Expanded Server Coverage Pla…