
Reworked box sell values.
Added option to abandon boxes.
Ascension now affects cog value.
Stickers spawn less frequently at very high ascensions.
Fire laser improved and its beam is now hidden.
Cog upgrades and gain scaling fully reworked.
Synthesis balance reworked.
Added tooltips to all items.
Fixed three sticker types not appearing on boxes.
Corrected sticker level calculation.
Shards can now be auto-collected like cogs.
Shelves now scale in price less.
Boxes must now be completed five times before ascension is allowed.