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FBC: FirebreakNewsEconomy and Progression Overhaul Coming in Firebreak’s First Major Update
Community

Economy and Progression Overhaul Coming in Firebreak’s First Major Update

FBC: Firebreak · published 24 Sep 2025, 13:00 UTC

All newsPlayers around this dateRead on Steam

Changes are coming. 

With the launch of our first Major Update for FBC: Firebreak happening soon, we are overhauling the game’s economy and progression to make things simpler, fairer, and more rewarding.  

We wanted to share this with you before revealing all the details of the Major Update [REDACTED] tomorrow, so stay tuned. Our point is not to drip feed, but we have so much to share with you that we decided to split all the information into two separate blog posts. This one “clears the runway”, so to speak, for tomorrow’s post detailing all that is new, and a lot is coming, in our first free Major Update. 

Many of these changes here are based on community feedback. From the perspective of the game economy and progression, here’s what you can expect when the free Major Update goes live.  

No More Tiers 

The old system of different tiers of gear and guns will be gone. After the update, any gun or grenade you unlock is already at full power - no more need to buy upgrades to get them to their maximum potential.  

Additionally, you now have access to full Crisis Kits from the start of your experience, meaning their Altered Augments and Improvised Devices are already unlocked. Both Devices and Augments are also at maximum efficiency, so no need to upgrade them either. You get your full Crisis Kit immediately instead of having to grind for it. 

  • Leveling up Crisis Kits still unlocks extra Perk slots for them. 

  • Guns, grenades, Gun Mods (new upcoming feature), and level 1 Perks now unlock naturally as you gain Reputation levels. 

  • The Reputation level cap is rising to 200, so there’s more room to grow and flex! 

Simplifying the economy - a New Set of Currencies 

We are replacing the old upgrade currencies (Lost Assets and the five different Research Samples) with four new ones: Parts, Samples, Intel, and Trace. 

  • Parts, Samples, and Intel are new types of Lost Assets. You use them to unlock cosmetics from Requisitions and to upgrade your Perks to level 2 and level 3. 

  • Each Job rewards one type of new Lost Asset. Higher difficulty means bigger rewards. 

  • Powerful Enemies can drop any currency. 

  • Trace mainly drops from Powerful Enemies and is used in the new Exotics cosmetic Requisition. 

  • There is a small chance that neutralized Corrupted Items drop some Trace, but the main source for it is the Powerful Enemies. 

  • And remember, currencies only count if extracted, but every pickup is shared across the squad. Everyone gets the full rewards, even if they don’t survive the run. 

Cosmetics and Requisitions 

We have streamlined and expanded how cosmetics are offered through Requisitions: 

  • The Essentials Requisition will be removed, as you don’t need to buy or upgrade gear anymore. 

  • The Expressions Requisition will now include all the cosmetics plus gun skins, with costs updated to use the new currencies. 

  • The Firestarter Deluxe Edition Requisition will stay as it is, with the costs updated to use the new currencies. 

  • The Exotics Requisition is a new feature and is free to all players, offering rare and unique cosmetics and voice packs that you unlock using Trace. 

Perks and Gun Mods 

Most Perks stay the same, but some - mainly weapon-related Perks like enhanced bullets - are being folded into the new Gun Mods feature. Your existing Perks won’t disappear; you’ll keep everything you have unlocked. We’ll dive deeper into Gun Mods in tomorrow’s blog post. 

What This Means for Existing Players 

  • Your player Reputation level and Crisis Kit levels carry over. 

  • You keep all your unlocked guns, grenades, and cosmetic items. 

  • If you are already at a high Reputation level, you’ll likely log in to find even more weapons, grenades, and perks unlocked - plus access to new Gun Mods.  

  • All your unlocked Perks and Perk upgrades stay intact. 

  • You are not losing your current currencies! Old currencies (Lost Assets and Research Samples) will be converted into new Lost Assets, divided equally among the three of them (Parts, Intel, Samples). 

    • (UPDATE) Currency cap for the new assets is 200 each. If you happened to have more than 600 of the old currencies in total, the rest is lost.

We hope this helps you to be prepared for Major Update [REDACTED], but the economy overhaul is only one aspect of the significant changes that are coming. We’ll have more details to share about the Major Update tomorrow. 

The FBC: Firebreak Team 

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