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NOMIANewsUpdate v0.7.3
In-game event

Update v0.7.3

NOMIA · published 7 Aug 2025, 14:03 UTC

All newsPlayers around this dateRead on Steam

Most lunges can now be played on empty tiles too! They can still be double-clicked if there's only one target.

I've rewritten and redrawn the intro cutscene to establish the setting a little more. This will eventually join with a revamped tutorial.

In the meantime, please enjoy various clarity improvements, like being able to see which of an enemy's cards is a locked AOE.

CHANGELOG

v0.7.2 -> v0.7.3

BUG FIXES

  • Tooltips no longer persist when exiting to main menu.

  • Fixed water foam effect causing z-fighting with certain terrain.

  • Fixed a typo in Glass Leviathan's flavour text.

STORY

  • Implemented act I scene V and act II scene I (not accessible in the demo, but they're written).

  • Rewrote the intro cutscene.

  • Shortened post-tutorial cutscene.

  • Cutscenes fade in and out a bit faster.

VISUALS

  • Added an effect to cards that are changed mid-battle.

  • Added an effect when memories are activated.

  • Tooltips have a distinct colour depending on whether they're for units, statuses, or terrain.

  • The path choice menu now darkens and blurs the world when it first appears, not just when it reopens.

GAMEPLAY

  • Adjusted mix of path choices and encounter types across the run.

QUALITY OF LIFE

  • You can now click outside the card upgrade/removal preview window to close it.

  • You can now click outside the path choice diamonds to close the menu.

  • Examining enemy cards now shows which are locked AOEs.

  • Certain tutorials no longer appear when it is clear the player already knows what they teach.

  • When status tooltips on units are disabled, hovering over a unit will show its Block in its HP tooltip.

  • The item tutorial message now specifies that items can be used both in and out of battle.

CARDS

  • Most targeted lunges/retreats are now non-targeted lunges/retreats. This means that you can now use them as mobility cards.

  • Cricket's Woodchipper now exhausts.

ENEMIES

  • Swarm enemies can no longer gain special behaviours. They generally don't survive long enough to make use of them.

  • Enemies that split when attacked now copy all their statuses to their clones too.

  • Wildfire Exemplar no longer applies Burn, Focus or Grit. Instead, its cards gain potency when cast.

  • Split copies are no longer counted in the end-of-expedition enemies defeated counter.

ITEMS

  • Added Mote of Luminosity, which doubles any unit's Block.

  • Added Mote of Saturation, which doubles all of a unit's statuses.

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