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NOMIANewsUpdate v0.7.1
In-game event

Update v0.7.1

NOMIA · published 18 Jul 2025, 02:31 UTC

All newsPlayers around this dateRead on Steam

Hey, new trailer and key art!

More importantly: Early Access will be available October 10th, 2025! Hope to see you there.

For this update, Act I Scene III has been added. I was originally saving this for early access, but I think it's a nice story beat to include in the demo.

Work continues on the visuals, and I was able to iron out a few bugs as well.

More functional changes are coming next update.

CHANGELOG

v0.7.0 -> v0.7.1

BUG FIXES

  • Character select portraits no longer overflow past the screen edges on high UI scales.

  • Title screen spinning circles now respect UI scale.

  • Tutorial checkboxes no longer appear for things that have had their keybinds removed.

  • The cutscene skip prompt no longer appears in the top left if you've unbound the key for skipping a cutscene.

  • The cutscene skip prompt now reflects the correct key when rebound.

  • Card numbers are no longer shown above them when their key is unbound.

  • Fixed some key rebinds not getting saved properly.

  • Fixed a tutorial-seen issue that prevented the opposing statuses tutorial from showing.

  • Fixed soft lock when Cricket copies a card from the attack that causes him to retreat from the expedition.

  • The see-through shader now deactivates when the cursor goes outside the battlefield, or when a menu is open.

  • Fixed camera being slightly too low when focusing on a unit.

  • Fixed particle weirdness when gaining/losing stars in quick succession.

  • Fixed special behaviour purple trim not dithering at the bottom in tactical view.

  • AP and GP granting items now also announce their effects above the selected unit.

STORY

  • Wrote Act I Scene III.

VISUALS

  • Item gain is much more noticeable now.

  • Cards on the reward, preview, and cauldron menus are slightly larger.

  • The monster library tab now unfurls over several frames.

  • When an enemy plays a card, the camera now frames its action rather than centering on just the enemy.

  • The camera tweens slightly faster by default, and is now affected by camera speed.

  • The purple trim for enemies with special behaviours is more noticeable.

  • The Play and save slot buttons on the main menu are more prominent.

QUALITY OF LIFE

  • Added settings to invert X and Y camera rotation direction.

  • Removed Stars in the tutorial for simplicity.

  • Removed the tutorial popups for pausing and checking the codex (these are self-evident)

  • Abandoning a run no longer goes through the animation of reducing the party's HP to zero.

  • Added some motion dampening on WASD camera panning.

  • The character select screen now shows the selected character's starting stats.

  • Status tooltips when hovering over an enemy now default to off.

ITEMS

  • All items that give Gambits now cost significantly less max HP.

More from NOMIA

Other announcements

All news
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