As the world teeters on the edge of oblivion, it’s not fire or famine that greets you first on the path—it’s the faces. Twisted. Masked. Forgotten. Sancticide’s world may be stalled in the End Times, but its horrors are anything but static.
With each major patch on the road to 1.0, we’ve reshaped what stands between you and final judgment. Some enemies have been reforged, others emerged from the darkness for the first time. Each has a story. A purpose. A design, often divine, always broken.