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Mecha SimultacticsNewsNew map: Cliffside (v0.10 Release Notes)
Community

New map: Cliffside (v0.10 Release Notes)

Mecha Simultactics · published 4 Jun 2025, 13:55 UTC

All newsPlayers around this dateRead on Steam

Hey Pilots!

We’ve been so busy working on the game I forgot to post news for the past… 5 months?! Rest assured we are still here working very hard, every day.

There's a lot to talk about, so I split this update into two parts. In this post I’ll show some of the new things just added to the Alpha. In part two, I'll show a few things we’re working on for the full release (spoiler: new mechs).

Release Notes


Version 0.10 (Changelog)

You can play this update for free in the Mecha Simultactics Alpha.

https://store.steampowered.com/app/2898880/Mecha_Simultactics_Alpha

New Map - Cliffside


That’s right, a smaller map! In Cliffside, running away is far less effective, and the risk of ring-outs adds a new challenge.

New Ability - Vent


Added a new ability, Vent, which repairs your mech and pushes enemies away. This depletes your Guts, so it should only be used in dire moments.

Gameplay Changes


You can now move instantly after Burst if used defensively, (i.e. while in knockback). You still miss a turn if you raw burst or if your burst is parried.

Flank attacks now cause knockback even while dodging or attacking.

Jab now pushes enemies away.

Speed


I replaced "Efficacy" with "Speed". The original purpose of efficacy was to provide a simple number for comparing various attacks. However, it seems to cause some confusion... So, to simplify it further, I changed it to "speed" which displays a positive number. The higher the number, the faster the attack. Faster attacks beat slower attacks. I hope this helps!

New Mechs


That's it for new demo content. Check out what's coming soon in part 2 of this update.
Read Part 2 here: Preview: New Mechs (And More)

-RJ

https://store.steampowered.com/app/2738660/Mecha_Simultactics/

More from Mecha Simultactics

Other announcements

All news
Community25 Aug 2026Jab Got NerfedHey Pilots! We've been hard at work on the new mechs and equipment. No big announcements to share right now, but I want to keep you in the loop! In this post: - Release timeline - Minor demo patch (no new mechs, sorry!) - What is Clobber Games - New gifs/previews of upcoming mechs Welcome new players! We recently had a wave of new players join the alpha. Welcome to the game and thanks for joini…Community5 Apr 2026Gifs from my folderHey Pilots! Sometimes I record gifs while we’re working on new features. I was just looking through my gif folder and thought, why not dump it here? Keep in mind none of these features have been tested or balanced yet, so they will probably change. By the way, I'll occasionally post these in the Discord as I record them. Join us if you want early peeks at what we're working on! It's also a grea…Community22 Sep 2025Release Timeline Change, Equipment Preview, and Other StuffHey Pilots! Here’s a progress update for Mecha Simultactics, and a preview of some upcoming mech equipment and features that will be available in the full version. Release Date First off, the release has been postponed. Development is progressing well, and there are no roadblocks standing in our way. We simply need more time to work on the game. We don’t want to rush things just to meet an arbi…