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Hardware Store SimulatorNewsRelease Notes - v0.18.0
Game update

Release Notes - v0.18.0

Hardware Store Simulator · published 21 Apr 2025, 13:22 UTC · build 18180617

All newsPlayers around this dateRead on Steam


Hey Hard Hats!

We’ve just pushed out v0.18.0, and this update brings some solid improvements and a few fun additions. Employees are a little less chaotic (for now), competitive scoring is fixed, and we’ve smoothed out a bunch of quirks with customers, furniture, and multiplayer interactions.

Thanks again for all your bug reports, feedback, and awesome energy. Keep it coming!

Here’s what’s new:

Additions

Employees

  • Employees will no longer cause chaos in your store and throw boxes on the floor if they have a warehouse shelf they can put their box on! In future updates this may change if they're upset though...

Vending Machines

  • Added a price display at the top, so you can keep track of what prices your competitors are using!

Furniture

  • Added a placeable lamp that you can use to light up your store. Will turn on/off when you use your light switch.

Bug Fixes

Competitive Multiplayer

  • Fixed an issue where the leaderboard at the end of the day was giving the same amount of reward to everyone, regardless of their scoring.
  • Fixed an issue where other players could change the sections of your shelves to their own.

Customers

  • Fixed an issue where a customer deciding what to do, would choose two things at once, and become confused.
  • Fixed an issue where customers would more often than not leave a review for how long they waited in a queue.
  • Resolved issues where a customer queueing wouldn't progress due to the customer in front of them being affected.

Employees

  • Resolved an issue where employees holding a box at the end of the day, wouldn't drop it when the day changed, causing the box to stay stuck in the air.
  • Fixed stability of employees – sometimes they were jittering around the place.

Interactables

  • Fixed issue where customers buying coffee would sometimes get stuck in queue.
  • Fixed issue where clients (not hosts) couldn't move their vending machines and they would get stuck.
  • Fixed issue where clients (not hosts) couldn't move their placed trash cans.

Items

  • Updated sizing of box beam to reflect 'L' as a large item. We'll revisit this when we do an overhaul of shelving types.

Shelves

  • Fixed issue where moving a shelf would cause items to be lost in multiplayer.

Furniture

  • Fixed an issue where all furniture was being saved as if it was the host's furniture and not the person who placed it.
  • Fixed an issue where clients couldn't pick up boxes from warehouse shelf.
  • Fixed an issue where clients moving a warehouse shelf would lose all their items.
  • Fixed an issue where clients repackaging items wouldn't remove the item from the world.

General

  • Fixed an issue where a new day occurred causing the wrong customers to disappear.
  • Fixed an issue when loading saves that would cause an infinite loading screen to appear.
  • Fixed an issue when upgrading the warehouse space that the customers' pathfinding wouldn't update.
  • Fixed bug where certain furniture items weren't affecting customers' pathfinding.
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Other announcements

All news
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