Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Shards of HerNewsShards of Her - 0.4.4 The Tempest
In-game event

Shards of Her - 0.4.4 The Tempest

Shards of Her · published 7 May 2025, 13:43 UTC

All newsPlayers around this dateRead on Steam

Hey there,

So, Shards of Her 0.4.4 The Tempest update is here, featuring new story content and updates to the previous ACTs. There are improvements across the entire game, including writing, visuals, and audio.

While there is still much work to be done, I wanted to release this update now as it offers an overall enhancement to the game in all aspects.

"They survived one Dawn, hoping for peace... They should have prayed the dawn never came again." - Aethra

There are new characters entering the scene, with more to come. Some characters are also leaving the scene, as the game world is quite dangerous, and lately, whispers can be heard once again.

STORY & LORE - Bits and pieces were rewritten throughout the entire game to fix some story inconsistencies or simply rewritten for better flow. New lore details have been added, both in-game and in the Characters menu. So, make sure you check it out! In some cases, certain characters will have their full backstory included in the biography on their Characters page. So far, there are two such characters; you'll discover them as you play the latest update!


VISUALS - This is an ongoing work. The Prologue scene has been improved, and where possible, the quality of the renders was enhanced or they were re-rendered. I'm striving to achieve a cinematic level with each shot and to deliver the best possible experience, both visually and story-wise. Visually and in terms of writing, the entire game will be upgraded as we progress.

UI - The Main Menu of the game has been slightly changed. The animated buttons are not final, and regarding them, please let me know if you experience any performance issues, such as menu lag or other similar problems. The Options menu is also undergoing some changes, and the Fragments menu (previously Extras) is not final at all. I have other plans for it in future updates.


As you can see, a new small menu has appeared TOGGLE PERSISTENT VALUES, this menu will be used temporarily for the next few updates. If you load your last saved game and don't receive all the unlockables in the CODEX Menu, you can use this new menu to manually set the missing items to TRUE or FALSE. Please note that these values only cover content up to the latest build, as in this version, you need to unlock everything manually through gameplay.

The MEMORIES menu has also been updated with an introduction and a new UI. Lastly, there's the new CODEX Menu. While the UI for this menu is still being worked on, we'll discuss it further below.


AUDIO - New music has been added. I didn't have the chance to update the music in the older ACTs for this release, but that will be done in the future to enhance the experience – though not necessarily with drastically different music than before. Additionally, the narration at important points in the game is now voiced over by a dear friend, and I truly appreciate the time she dedicated to this. More characters will have voice acting in future updates; I'm currently working on that.

Now, the STEAM Page was updated with the new features and each one explained, not really necessary to write it here too, what wasn't covered in the Store Page it was in the previous DEVLogs and on this post, I hope I did not forget anything! Let's roll up with the final patch notes for this update.

SOH 0.4.4 The Tempest Update

  • Engine Updated
  • ACT IV Story Content
  • Voice Overs for Narration
  • Script/Dialogue/Visual Fixes (Overall)
  • Story Fixes (Story Inconsistencies)
  • New Animations
  • New Achievements
  • New Intro Screens for ACTs
  • Game Conditions Updated
  • Notifications for Codex Entries Added (Overall)
  • *Persistent Data Values for Characters/Shards/Timeline & Realms
  • Added Skip Intro Option
  • NEW UI for Memories
  • In-Work UI for Options

    PROLOGUE - Veil of Illusion

  • Visual Enhancements
  • Small Dialogue and Narration Changes

    ACT I - Awakening

  • Visual Enhancements
  • Dialogue Fixes & Spellchecking
  • New Scenes Added
  • Small UI Changes
  • NEW Character Introduced

    ACT II - Echoes

  • Smoothed Transitions
  • Dialogue Fixes & Small Changes
  • Visual Enhancements & Fixes
  • Small Story Inconsistencies Fixes
  • New Small Scene Added (Nakata & MC Scene)

    ACT III - Reckoning

  • Dialogue Fixes & Small Changes
  • Small Story Inconsistencies Fixes
  • Smoothed Transitions

    *Persistent Data Values for Characters/Shards/Timeline & Realms - Due to the new persistent data update, when you load a save game from a version prior to 0.4.4, the game will attempt to unlock content in the CODEX Menu based on your previous progress. However, if you know you experienced something in an older playthrough that didn't unlock in the CODEX Menu, you can use the TOGGLE PERSISTENT VALUES option in the Main Menu to manually unlock everything up to the 0.3.6 build.

    NEW Codex Menu

    • CHARACTERS - Explore the lives and legends of those who shape the destiny of this world. Uncover their pasts, their powers, and explore their evolving forms.
    • REALMS - Explore the realms touched by both divine grace and primordial darkness. Uncover their forgotten lore, and prepare to walk their paths once more.
    • THE SHARDS - Delve into the mysteries of the Seven Shards, remnants of a shattered goddess. Learn their histories, their powers, and the sins they embody.
    • ASTROLOGY - Decipher the language of the stars. Explore the months and signs that guide the fate of this world, and discover the hidden connections between the heavens and the earth.
    • TIMELINE - From the whispers of creation to the clash of destinies, witness the turning points that defined a universe. Uncover the truth behind the legends, one event at a time.

    *New features and content will be added to the CODEX Menu in future updates (TBD/TBA).
    *FRAGMENTS Menu will go through some updates in future.

    The echoes of sorrow have been heard.
    This act of Remembrance reveals the price of the past.
    Now... the Reaper comes to collect.

    Watch on YouTube

  • More from Shards of Her

    Other announcements

    All news
    In-game event25 Jun 2025Shards of Her 0.4.6 Genesis & Trading CardsHey there, Here we go with Shards of Her 0.4.6 Genesis update! While most of the features were presented in the last DEVLog , you can check them there, no need to repeat the info. But here's a TL;DR version of the latest DEVLog for you. New options can be found in the Options -> Accessibility · Compact Menu - Just in case you prefer a simpler menu, you can toggle this option to get it. · Skip I…Community15 Jun 2025Shards of Her - DEVLog JuneHere we go with the DEVLog for June! Of course, there will be story content; after all, the whole ACT IV is about Remembrance . Now, let's delve into what else is new! The Options menu is done and ready to be released. Sure, the Accessibility tab will get more options as we progress, but for now, we have three options there... · Compact Menu - Just in case you prefer a simpler menu, you can tog…Community28 May 2025Shards of Her - DEVLog MayHere we go with another DEVLog! Besides the story content, there will be some new features, and the new Options Menu will be available, plus a few more things. I'm also working on the Interface Language to be fully functional by the time the next update is released. There is a lot to handle, so I can't give an ETA, but I'm working on it daily alongside the story. Now, let's focus on the main th…