Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
LIMINAL SHIFTNewsLIMINAL SHIFT EARLY ACCESS V1.1
In-game event

LIMINAL SHIFT EARLY ACCESS V1.1

LIMINAL SHIFT · published 26 Feb 2025, 22:38 UTC

All newsPlayers around this dateRead on Steam

Hello Everyone!

The long-awaited date has arrived! We apologize for the slight delay—it took us some time to resolve a few issues. But now, we have some huge news for you! Let’s dive right in!

You spoke, we listened! One of the biggest problems and complaints during the early access phase is now completely resolved with this update! Introducing a fully dynamic free save and checkpoint system! Yes, from now on, every time you return to the main menu, you can simply press the Continue button and pick up right where you left off.

Additionally, since Episode 1 is now complete, we have locked all chapters and implemented a progression system based on your requests. Now, in order to unlock new chapters, you’ll need to play through and complete the previous ones!

Now for the real big news!

The main menu design and functionality have been completely overhauled! Settings now work flawlessly, and all your customizations are saved instantly, ensuring a smoother and more seamless experience.

When you enter the main menu, you’ll notice a surprise! The environment you see belongs to Liminal Shift: Episode 2! Our team has started experimenting with visual effects and design prototypes for Episode 2, and the background of the main menu is taken directly from an area in the upcoming episode.

Episode 2 – A Unique Vision

We have some unprecedented ideas for Episode 2. We are considering making it a semi-open world, delivering a truly one-of-a-kind liminal experience like never before. However, nothing is set in stone yet, and we are still in the experimental stages.

Soon, we will release a poll to gather your feedback and adjust our direction accordingly. But one thing is certain: what you will experience will be unlike anything you've seen before. That being said, such big ideas may likely result in a delay for the full release of the game.

Episode 2 will be completely free for everyone who owns the game! It will offer a completely different experience from Episode 1, with more horror elements—you may even encounter strangers.

Thank You for Your Support!

Thank you for being with us from the beginning! Your ideas matter to us, and we will be collecting more of your thoughts soon. Remember, this is just the beginning! We’ll see you again soon—drop your comments below, and we wish you an unforgettable experience!

More from LIMINAL SHIFT

Other announcements

All news
Community10 Jul 2026Backrooms: Rogue 0 I TeaserHello everyone, dear liminal space lovers! The teaser for our new project, Backrooms: Rogue 0, is now live — and we wanted to share the news with you! Rogue 0 is built on the liminal/Backrooms aesthetic, but unlike Liminal Shift, it's a much faster-paced experience — and this time, the Backrooms are not empty. Creatures are waiting inside... If that sounds interesting, you can learn more on the…Community1 Dec 2025Backrooms Rogue: 0 – Store Page is Now Live!Hello everyone! We’re excited to announce that the store page for Backrooms Rogue: 0 is finally live! Thank you for every bit of support you gave us during the development of Liminal Shift —none of this would have happened without you. With Rogue 0, we’re aiming to deliver something far more advanced in every way. Development is moving nonstop, and we’re pushing the project forward every single…Major update16 Sep 2025New Playrooms Experience!📢 Update: New Playrooms Experience! Hello everyone, With this update, you can now experience the brand-new Playrooms ! Here’s what’s new: · General performance and stability improvements · The Pinkrooms puzzle has been replaced with a more atmosphere-fitting puzzle · A new obstacle has been added in Playrooms that you’ll need to overcome to progress · Fixed issues where the VHS setting could b…