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Black ForestNewsUpdate 2.4 - bugfixes and improvements
In-game event

Update 2.4 - bugfixes and improvements

Black Forest · published 25 Feb 2025, 13:28 UTC · build 17498818

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I have uploaded an update to improve a number of issues that crept in and make some all-around improvements. It is live on preview now, if there are no issues it will go live on the main branch in a few days.

Here's the list of changes:

  • Fixed the vegetation and ground texture on Kroburg, RefugeeCamp
  • Fixed a rare mouse input issue on Windows
  • Improved resolution of some textures (buildings, mostly)
  • Improved anti-aliasing should remove or at least considerably reduce the shadow "shimmering" effect
  • Improved positional sound effects
  • Slightly improved loading times
  • Slighly improved particle effects
  • Improved debug/error output to make finding bugs easier
  • Slightly improved memory management
  • Reduced texture memory usage on low quality settings for those with older computers
  • Improved texture and audio data handling
  • Lots of cleanup and minor fixes
  • Updated engine version
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Major update15 Dec 2025The Final UpdateThis is what I expect to be the final update for the game, version 2.5. It contains no gameplay changes, but some Quality of Life updates and improvements: · updated engine/core code · visual improvements to volumetric lights, general graphics, building effects · removed Unity Analytics and privacy screen. I am officially ending support for the game with this patch. If there are serious bugs I…Game update6 Dec 2025Final Update in preview for testingI've uploaded what I expect to be the final update for the game, version 2.5. It's on the preview branch for now, so I can fix any bugs that may have crept in (though there shouldn't be any). Changes: · updated engine/core code · visual improvements to volumetric lights, general graphics, building effects · removed Unity Analytics and privacy screen.Game update5 Oct 2025Bug- and Security-Fix UpdateThis is a small update containing a few internal updates, bugfixes and an important fix for a security issue in the Unity engine.