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RayadilloNewsAll Levels Unlocked (except the endings)
Game update

All Levels Unlocked (except the endings)

Rayadillo · published 16 Mar 2026, 03:04 UTC

All newsPlayers around this dateRead on Steam

We noticed that most of you guys cannot finish some of the levels, leaving some of you softlocked in a specific objective.

We see it fair that the majority of the levels should be unlocked so you can give feedback on those levels without having to complete the previous levels.

We also think we haven't taught you guys enough how to play the game properly due to lack of tutorials, so for the mean time, during Early Access, most levels will be unlocked so you can experience the game fully.

v0.0.2.15
Mar 16. 2026
- Fixed bug on duel where soldiers don't see.
- "Awol" boxes no longer spawn enemies.
- American camps now have a shotgun and ammo in "Rails".
- Telegram letter/word delay increased by 0.2 secs.
- Enemies in Fort reduced.
- Player executable area increased by 10%
- Added instructions on some levels.
- More webbings are available (visit loadout).
- Fixed error on "Training" showing "1898".
- Changed uniform in some levels.
- Most levels are now unlocked (for Early Access).

The gap between this update and the last one is so quick, so we are keeping some of the update notes so people who haven't seen the previous update will still be aware on this update on what changed.

More from Rayadillo

Other announcements

All news
Game update12 Sep 2026Mock Battle Update- New mission "Mock Battle". - 2 new achievements. - Added Hong Kong Junta. - FPS now capped to 60. - Troops before "Mock Battle" no longer wear Rayadillo. - Story pacing changes. - Missions bridging "Unwilling" and "Mock Battle" cancelled. - Default weapon equipping removed in some missions. - Units spawned may now have random darkness for depth. - Added Levy casing upon chambering.Game update18 Aug 2026New Mission "El Polvorin"As promised, here is a new battle mission. Enjoy!Game update9 Aug 2026Significant Changes in BloodinessTo make the game more accessible to a broader audience, we reduced blood effects and other graphic themes. - Added cedula tearing task in "Pugad Lawin". - Enemy 5% chance to drop weapon when kicked. - Added 3 new animations for downed soldiers. - You get penalty for killing unarmed or downed enemies. - Bodies now starts to disappear after 2 seconds. - Removed most blood effects when being hurt.…