Fate's Masquerade: Otome Visual Novel Demo · published
Hello esteemed lords and ladies of the Ravensburg court!
First of all, big thanks to everyone who played the new demo! I’m incredibly grateful for the positive responses from the community about the latest update. Reading your feedback has made all those sleepless nights spent working on the game worthwhile.
Over the past month, here are some of the things I’ve been working on:
I revisited Lucian’s route and expanded the branching paths. His route now includes 3 major endings, 2 minor endings, and several accidental endings.
Every decision you make, including how you think and react to the characters, will influence how relationships develop and the story unfolds.
I’ve also made several code improvements. These changes are subtle, but they help the game feel more natural and immersive.
For example, characters will no longer blink in perfect sync (a personal pet peeve of mine that I’m very happy to say is finally fixed!).
Characters will now transition smoothly between positions rather than snapping instantly into place, making scenes feel much more fluid and lifelike.
Before:
After: (notice the head movement is smooth)
All in all, February flew by faster than I expected. As we move into March, I’d also like to wish all the women (and everyone celebrating) a very happy International Women’s Day! And look out for Fate’s Masquerade in the Women's Day Sale starting today until March 16!
All the best,
Jenna