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Hollywood AnimalNewsUpdate 0.8.67EA
In-game event

Update 0.8.67EA

Hollywood Animal · published 27 Jan 2026, 11:49 UTC

All newsPlayers around this dateRead on Steam

This update focuses on refining the Simulation layer of Hollywood Animal — the systems that shape competition, progression, and the overall balance of power in your cinematic empire. From smarter rivals to more meaningful awards, we’ve reworked a wide range of mechanics that define how the world reacts to your studio.
Here’s what’s changed under the hood:

  • You now earn slightly more money from film distribution.

  • Competitors’ film quality improves over time as the game progresses.

  • Competitors have become better at choosing advertising for their films.

  • More appropriate films are now nominated for — and win — the Pollux awards.

  • The bonus from additional film promotion for Pollux has been increased.

  • Competitors now participate more actively in Alliance voting and propose initiatives more often.

  • Competitors now buy cinemas more aggressively and go after your employees more frequently.

  • As your agents level up, it becomes even easier to carry out successful Offensive Operations.

  • Competitors now protect their characters based on how successfully they are doing business. For example, you’ll be able to run Offensive Operations against Marginese staff with ease — but going after Gerstein Brothers employees will require high-level agents.

  • More characters now have a preferred illegal gift.

  • Characters’ favorite illegal gifts now differ more strongly from one another.

  • Composers and editors now gain experience slightly faster.


Most Simulation changes apply to saves created before 0.8.67EA. That said, we recommend starting a new run to fully experience how your competitors’ behavior has evolved.
Alongside new content, this update also includes a list of fixes and improvements:

  • Fixed a soft-lock that could occur when entering the gift or secrets window.

  • Fixed a bug which allowed a competitor to vote against an initiative they had proposed themselves.

  • Fixed a soft-lock which could occur when using Ryan Doyle’s services.

  • Fixed the display of certain buildings on your studio.

  • Added 300 new posters.

  • Several UI fixes.

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