Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Roll The BonesNewsRoll The Bones demo update
In-game event

Roll The Bones demo update

Roll The Bones · published 11 Dec 2025, 18:20 UTC

All newsPlayers around this dateRead on Steam

Roll The Bones demo update

Hey!

In preparation for the full game release in Q1 2026, the demo has been updated.

Changed the following things:

  • Most projectiles are now slower, enemy movement speed and patterns have been tweaked as well

  • Enemy spellcasting and dice-rolling systems had a small rework to fix some bugs and problems with casting times

  • General UI improvements

  • Added in-game screenshot tool that allows to capture:

    • Native resolution screenshot

    • 2x Upscaled screenshot

    • Layered PNG screenshot inclduing version with no GUI and just the foreground characters

  • Fixed a ton of various bugs in a lot of different game systems

  • Added enemy & boss compendium

  • Reworked Training Grounds/tutorial level map

  • Tweaks to gamepad sensitivity and general handling, mostly in UI

  • Added more spells and dice

  • Tweaks to map visuals

  • Fixes to default settings values (including fullscreen and resolution options not being applied properly on first game launch)

  • General overhaul of save files system, should be safer, more consistent and easier to read in case they need to be opened

  • General balancing tweaks

  • Fix to a bug that caused double dice reload in specific cases

Get ready for the full release in Q1 2026. Game is almost ready ^^

More from Roll The Bones

Other announcements

All news
Game update31 Jul 2026Roll The Bones update 1.0.1bIt's time for the first round of hotfixes after release. I've received quite a lot of feedback and bug reports already, here are the changes in version 1.0.1b : Tweaks: · Improved character/skin selection screen UI visuals · Melee spells now destroy breakable objects on maps · Added 0.1s delay when dice are autoswitched on reload · In-game RTB logo updated in various places Bugs: · Fixed Horde…Steam news28 Jul 2026Let's Roll the Bones! Early Access begins today.Dice-slingers! If you're looking for a game that's deep, difficult, and delightful - look no further. Introducing... Roll the Bones , our action-roguelike where magic dice decide your fate in endlessly re-playable dungeons full of mighty monsters. Build your loudout, test wild synergies, and dominate the battlefield. It's harder than it sounds, but with high challenge comes real satisfaction. W…Steam news20 Feb 2026Roll the Bones major PLAYTEST stars nowThe floodgates are officially open! Go refresh your Steam library. Seriously, right now. The Roll The Bones playtest is live, and we're letting applicants in as I type this. You can still join if you haven't applied before, and your access will be granted instantaneously. We’re at that weird dev tunnel-vision stage and desperately need fresh eyeballs. When you boot up, you'll see a downright ra…