Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
BREAKPOINT: Viper SquadNews📢 Viper Squad – Patch 1.0.10
In-game event

📢 Viper Squad – Patch 1.0.10

BREAKPOINT: Viper Squad · published 10 Sep 2025, 00:20 UTC · build 19918908

All newsPlayers around this dateRead on Steam

Over the past few days, we’ve been addressing core gameplay systems, UI flow issues, and backend improvements to keep your experience smooth and competitive. Here’s what’s new:


⚔️ Gameplay Updates

  • Scoreboard Expansion: Updated to fully support Overload Mode while keeping compatibility with all other game modes.

  • Assist System (TDM & Overload): Players now earn points and RP for assists, giving proper recognition for team support plays.

  • Weapon Balancing:

    • Some Automatic rifles adjusted for smoother recoil and spray patterns.

    • Minor tuning for handling and spread to keep combat feeling crisp.


🖥️ UI & UX Fixes

  • Back Button Logic: Fixed an issue where pressing Esc in menus triggered all back buttons at once.

    • Each panel now properly respects its own back action.

    • Exit panel now shows correctly.

  • Match Summary (WIP): Early steps toward a more AAA-style post-match screen with better feedback and progression clarity.


🐛 Bug Fixes

  • Resolved issues with BackRouter calling multiple buttons simultaneously.

  • Fixed inconsistencies in victory screen assist points not displaying correctly.

  • Improved logic in vitals regeneration visuals (no more green healing effect while taking damage).


Thanks for fighting alongside us in Viper Squad! Your feedback keeps the project growing stronger every day. 💙

More from BREAKPOINT: Viper Squad

Other announcements

All news
In-game event30 Jun 2026Overload Update: New Visual Polish, HUD Improvements & Weapon EffectsThis update focuses on improving the overall feel of the game, especially the visual presentation, Overload gameplay, HUD clarity, and moment-to-moment combat feedback. The game is starting to look a lot closer to the direction I always wanted for it, instead of looking like Unity and pain had a child. What’s new Improved Visual Direction The game now has a more cinematic sci-fi look, with stro…Game update29 Jun 2026Overload Mode ImprovementsOverload mode has received another round of improvements, focused on making the mode feel clearer, more intense, and more reliable during matches. One of the biggest changes is the new Overload visual effect. When a player enters the Overload state, their weapon now activates a dedicated energy effect, making the moment much easier to read during combat. The goal is to make Overload feel more p…Sale26 Jun 2026Breakpoint: Viper Squad is 90% Off During the Steam Summer SaleBreakpoint: Viper Squad is on Sale Now Breakpoint: Viper Squad is now on sale on Steam. If you’ve been waiting to jump in, this is a good time to try the game and see the latest improvements we’ve been working on. Over the past period, we’ve been rebuilding and polishing key parts of the multiplayer experience, including matchmaking, lobbies, squads, friend invites, player cards, training room…