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Starcom: Unknown SpaceNewsKepler 21533 Update
Game update

Kepler 21533 Update

Starcom: Unknown Space · published 4 May 2025, 14:33 UTC · build 18334083

All newsPlayers around this dateRead on Steam

Various fixes to areas where players have reported being stuck with no clear way to advance the main storyline, plus some QoL improvements:

  • Visited trade planets are considered "explored" for purposes of dimming explored stars (existing saves may need to revisit system)
  • "Highlight investigate" will also cause unexplored star systems to pulse
  • Add First Officer tip about star dimming
  • If Cdre Yu has a new "glowing" conversation topic for an extended period of time, eventually a crew member will suggest returning to Celaeno
  • The Heretic Portal "Kaleidoscope" hint no longer advances when the player revisits the portal, instead it waits for the player to activate it
  • Add hint lane to Southern Chariot if player hightails away from Chariot before it jumps
  • A random void system with an ocean planet is added mid-game to ensure Floral Blight can always be completed
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Community4 Dec 2025End of 2025 News Update: What I've Been Up ToGreetings Commanders, It's been several months since my last news update. Coming up on the seven year anniversary of Starcom: Nexus entering Early Access, the end of the year, and a current big sale on Starcom: Unknown Space , this seems like a good time to give an update on what I've been up to and what my current plans are. As you may recall, Unknown Space had its 1.0 release in September 202…Game update3 Oct 2025Unity Security PatchPatch for Unity Security Issue CVE-2025-59489. Also includes update to Turkish localization content.Community12 Sep 2025Video Dev Log: How Starcom Keeps Track of a Huge Open WorldEarlier this week I updated the default build with a small patch . The main thing I've been working on since the last update has been investigating Unity's ECS system. That has been a huge learning experience with positive and negatives that will eventually warrant several blog posts. But in the process I needed to recreate a version of Starcom's spatial management system. So I used the opportu…