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NoitaNewsNoita 1.0 - HOTFIXES - Oct 20 2020
Game update

Noita 1.0 - HOTFIXES - Oct 20 2020

Noita · published 20 Oct 2020, 21:53 UTC

All newsPlayers around this dateRead on Steam

Daily Noita 1.0 HOTFIXES coming in. Just a reminder that Noita is still -20% until Thursday.

HOTFIXES - Oct 20 2020

FEATURE: New biome modifier: shielded

UPDATE: Removed one of Holy Mountain's statues as a homing target to make the exit feel more manageable

BUGFIX: Crash - picking up an orb crashed the game, if language was set to Suomi
BUGFIX: Slowdown - sometime save files caused the game to run extremely slow
BUGFIX: Summon portal spell's target could be lost when game is saved
BUGFIX: Moved the health bar of a certain miniboss, so it's not in their face
BUGFIX: Mana usage -decreasing spells should now work as always_casts

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Game update25 Jan 2025BUGFIXES - JAN 25 2025MODDING · MODDING: EntityTags - increased the max entity tag count to 512 (from 256)Game update12 Aug 2024BUGFIXES - AUG 12 2024BUG FIXES · BUGFIX: Camera bounds would crash if there were too many unique entities (Thank you Dexter Castor Döpping) · BUGFIX: XML parsing had a minor problem (Thank you Dexter Castor Döpping)Game update30 Apr 2024BUGFIXES - APR 30 2024Hauskaa vappua! Here's some bug fixes and small balance tweaks to the Epilogue 2 update. GENERAL · UPDATE: Tapion vasalli is a little tamer now BUG FIXES · BUGFIX: UI - Lengthy item names (i.e. complex potions) would leak outside the info box · BUGFIX: Performance - melted plastic in huge quantaties caused performance problems · BUGFIX: Fungal Shift - fungal shifting into a rare material caused…