
Hey guys, have had various people play and stream Scarred Steel and give really useful feedback to help me fix bugs. I’ve also adjusted combat in the hope of making it shorter and less “tedious”. I also fixed a huge bug which was deleting items and making the game unplayable… I basically had the playerstate in the wrong place (not in the beginning) so saves didn’t have the playerstate when loading… Pretty silly of me but should now be fixed. :)
Anyway, here’s the changes I’ve made:
Fixed a bug with loading into a save and items not spawning or being able to move on the map
Increased base damage from target hit zones
Arms Target Zone: 0.6x damage → 0.8x damage
Legs Target Zone: 0.8x damage → 1x damage
Torso Target Zone: 0.9 damage → 1x damage
Base hit chance increased moderately
Increased stamina recovery amount on using recover
Slightly reduced cost of combat actions
Cleaned up save UI
Added way to rename saves
Fixed inventory duplication issues
Fixed inventory character visual issues
Fixed various other saving issues with Kingdom and Town scene
Added way to quicken time when moving on Kingdom map
Appreciate the patience and feedback once again, this is my first project and I’m still making silly mistakes (even with all of AI’s help).
If you find any bugs or issues with any of my games, feel free to reach out on discord.
Am hoping to get more people playtesting my games moving forward to reduce the bugs and issues with games moving forward.
Many thanks,
Ethan.