
Hey everyone 👋
We’re working on the demo for Wall Of Insanity 2, and it’s slowly starting to take shape.
Right now, we’re focused on atmosphere, pacing, and psychological pressure 🖤
We’re testing how silence, space, and uncertainty can carry tension — without relying on pure action.
This demo isn’t about explaining everything.
It’s about leaving a feeling behind.
What kind of horror demo stays with you? 👀