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Legion TD 2Newsv26.2 Major Update
In-game event

v26.2 Major Update

Legion TD 2 · published 6 Feb 2026, 03:29 UTC

All newsPlayers around this dateRead on Steam

Expected release: Monday, February 9

Shoutout to the top 10 Legion streamers of the past month

  • DoofusMcdooface

  • Aatrociity

  • aesirprenke

  • koka1n1ttv

  • DarknessBrolyReborn

  • Katie

  • ToHoCo

  • Bestmarmotte

  • RedHoodieMen

  • zarcz15

1v1 Featured Event

Teammates holding you back? It's your time to shine in our 1v1 event lasting from February 13-15!

Nova Cup

  • Monthly 2v2 tournament with an $875 prize pool and 4 divisions

  • Next Nova Cup is February 21-22! Join the Tournament Discord to participate and receive tournament notifications. View all past Nova Cups here: Legion TD 2 Esports Portal

Major Updates

New Legion Spell: Magic Lamp

Magic Lamp

+15 gold and grants a random legion spell, including those not offered this game

Rub it once… and fate does the rest.

New Secret Card: Slime Mommy

New Skin: Moo Moo Antler

Mooooo! Thanks to Danwolf.

Rework: Rotating Modes

  • For rotating modes in classic, players no longer vote. This allows players to know what to expect before they queue.

  • Previously, players would occasionally queue for classic with the expectation of playing the active mode, then be disappointed when it was voted against. Modes were voted for 90% of the time on average, but this 10% was still frustrating. Now what you see is what you get, which we believe is a cleaner design.

  • Additionally, we're retiring Tower Defense as a rotating mode. It will still be playable in custom games. We're sorry to Tower Defense fans - it just didn't have broad support from the community and was frequently voted against.

  • As always, more popular modes show up in the rotation more frequently.

Mini & Wumbo

  • Players now get 1 reroll for their opening Wumbo fighter to increase parity between players

  • Hypercarry: Attack speed and lifesteal/spell vamp: 3.5% --> 3.2%

Game Balance

Read more about our design philosophy on game balance, and use Drachbot to see mastermind, unit, and spell win rates and pick rates!

Masterminds

Aristocrat

  • Starting income: 5 --> 4

  • Income for building T6: 3 --> 4

  • Income for upgrading T6: 10 --> 13

Shifting power budget into Aristocrat's ability.

Champion

Income penalty on wave 11: -10 → -13

High pick rate and win rate.

Evolution

Starting gold: 2 → 1

Very high pick rate. A small nerf because we can't ignore Evolution's low win rate and don't want to penalize a mastermind just for being fun and well-liked. Evo's pick rate should decrease and stabilize over time as players realize it's not a consistently winning mastermind.

Fiesta

Gold gained from leaking decreased by 1 on waves 7-13 and 2 on waves 14-21.

High pick rate and slightly high win rate. This change shaves off a small amount of power, while not affecting pro leaks in the early game, where they are most impactful.

Miner

Starting gold penalty: -15 --> -14

Low win rate.

Shepherd

  • Sheep: Damage increased by 10%

  • Sheep: Shear Resilience: Damage reduction: 20% --> 25%

Low pick rate and slightly low win rate.

Stash

Stash gain increased by 3.2% on average

Low pick rate and win rate.

Yolo

Starting gold: 3 --> 4

Low win rate.

The high pick rates of Champion and Evolution are warping fighter and spell picks. We predict things will stabilize, so we're not making too many fighter and spell balance changes this patch.

Legion Spells

Smite

Gold: 78 --> 80

Slightly low pick rate and win rate.

Fighters

Infiltrator / Orchid

Attack speed increased by 1.6%

Slightly low pick rate and low win rate.

Dwarf Banker / Big Wig

Damage increased by 1.8%

Low pick rate and slightly low win rate.

Lumerian

Damage decreased by 2.4%

High pick rate and slightly high win rate.

Heroic Scrappy

  • Wind Up: Gold cost: 50 --> 40

  • Wind Up: 15% splash + 20% attack speed --> 12% splash and attack speed

  • Wind Up: AOE radius: 200 --> 150

High win rate. There was a bit too much power budget in Wind Up, which was warping when you could send against it.

Mercenaries

Ghost Knight

Health decreased by 1.3%

Slightly high usage rate and win rate.

Centaur

Damage increased by 2.1%

Low usage rate.

Kraken

Health decreased by 1.3%

Slightly high usage rate and win rate.

Waves

Wave 20: Maccabeus

Attack speed decreased by 5.6%

Maccabeus was so strong that players highly prioritized tanks to stall the wave instead of trying to clear (or at least damage) the wave.

Balance Watchlist

The dev team is constantly monitoring game balance, between looking at data and listening to community feedback. If anything is being more closely monitored than usual, it will be listed in this Balance Watchlist section. For this patch, the following are on the watchlist:

  • Strong: Cartel, Priestess of the Abyss, Cursed Casket, Pawn Shop

  • Weak: Castle

Improvements

  • Increased the frequency of PvE and decreased the frequency of Giga Mercs, based on data of player preferences

  • Capped unit hitboxes, so large units don’t block you from clicking smaller adjacent units

  • Fixed Evolve cost for units with an active ability that increases its value like Veteran

  • Fixed the display resolution mistakenly being reset to the highest one available, despite having set a lower one

  • Decreased bonus income in PvE

Duo Change

Duos who are 200+ rating apart now converge in rating towards each other. The magnitude of the convergence is based on the size of the rating gap.

This helps to reduce smurf boosting while still allowing friends to play with each other and without affecting most normal duos.

Game Translations

If you'd like to contribute to improving the game's translations further, visit the following link: Help Translate Legion TD 2

HUGE thank you to everyone who has helped up to this point!

Reward for Boosting Discord

Anyone who Boosts the Legion TD 2 Discord will receive 500 Premium Essence each month the Boost is active. Here's how it works:

  • When you Boost the Legion TD 2 Discord, you'll get a DM from Safety Mole with a code

  • The code can be redeemed by clicking the book icon at the bottom of the main menu and selecting Redeem Coupon Code

  • Players who keep their Boost active will receive a new code every month

  • Codes expire when the Booster receives a new code or if the old one wasn't used

Thank you to everyone for contributing to the community!

Monthly In-Game Reward Code

  • This month’s ultra-secret code is rngtd to unlock some free Essence in-game!

  • Each month, a new code will be revealed right here in the patch notes. Codes are only valid the month they are announced and the following month.

Here’s how to enter a code in-game:

Closing Remarks

As always, with any major patch, we'll keep a close eye on things and rapidly hotfix as long as needed. Thank you again for playing Legion TD 2! We hope you continue to enjoy the game.

If you've enjoyed the game, but haven't left a review yet, please consider posting a short (hopefully positive ) review for the game! If the game reaches 90% positive, Steam will give it more visibility = more players = more freelo better matchmaking! If you enjoy these updates, please give it a Thumbs Up, too! If you have constructive criticism, let's chat about it. Discord and /r/LegionTD2 on reddit are our main channels of communication, and aside from the development team, there are community helpers who can ensure your feedback is heard, as well as answer pretty much anything you've ever wanted to know about the game.

Sincerely,

The Legion TD 2 Team

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