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Hyper Light BreakerNewsHotfix Patch Notes - v0.6.0116389
In-game event

Hotfix Patch Notes - v0.6.0116389

Hyper Light Breaker · published 5 May 2025, 18:16 UTC

All newsPlayers around this dateRead on Steam

We hope you all are enjoying our first major content update, Buried Below! It's been great to see you all playing as the new Breaker, Rondo, get a good feel for the new run structure changes and we really appreciate all of your feedback and support for this update.

We've released a Hotfix today to address a few bugs, and made some fixes based on community feedback. Below are the patch notes for today's Hotfix.

Reminder to keep the feedback coming as we set out to make Hyper Light Breaker the best it can be throughout the course of Early Access! The best way to ensure we see your feedback and concerns is to post in the #hlb-feedback-bugs channel on our Discord: www.discord.gg/heartmachine.

- Heart Machine Team

🐛 Bug Fixes:

  • Fixed an issue where players could duplicate chest rewards with specific timing in poor network conditions
  • Fixed an issue where gear acquired during multiplayer could be carried over into single player
  • Fixed an issue where certain perks and PlayerEXEs would use the Host’s information for all players
  • Goro’s Scavenger Perk, and both starting weapon upgrade EXEs (Refined Blades / Extended Rails) were affected by this issue
  • COMMUNITY ASSIST: Fixed an issue where Vermillion could get stuck in a tutorial state, causing a variety of issues
  • COMMUNITY ASSIST: Fixed an issue where leveling a SyCom to max capacity could lock a player out from changing perks for that SyCom
  • Fixed an issue where tutorial controls would not display properly if you alternated between a controller and keyboard during the tutorial
  • COMMUNITY ASSIST: Fixed an issue where locking onto enemies in the tutorial before the lock-on tutorial prompt could prevent the tutorial from unlocking the door to the next section, forcing players to skip the tutorial to continue
  • COMMUNITY ASSIST: Fixed an issue where loot spawns at the Crystal Titan Corpse would sometimes not be accessible
  • COMMUNITY ASSIST: Fixed an issue where the interact key prompt would not show at the Tutorial Shrine
  • Fixed an issue where opening the menu on Steam Deck and tabbing quickly could break the menu
  • COMMUNITY ASSIST: Fixed an issue where Multiplayer cycles could suddenly end after extraction
  • Fixed a small gap between the tutorial elevator’s lift and shaft that could cause players to jitter in and out of their fall state, which could be confusing for new players
  • Fixed an issue where shielded enemies would receive status effects through their shield
  • COMMUNITY ASSIST: Fixed an issue where a Lab Elevator could be blocked by procedurally generated terrain
  • COMMUNITY ASSIST: Fixed several crashes reported by the community with the assistance of the crash dumps they provided in our Discord server

⭐ Balance Updates:

  • Reduced Goro’s Joker Perk to +5% DMG per OPS level, from +10%
  • Elites now drop Hyper Rare armor
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Community22 Dec 2025Development Status Update December 22, 2025We wanted to share an update with our community. Hyper Light Breaker will not be receiving further development for the time being. We’re incredibly grateful for the passion and support you’ve shown since Early Access. Please stay tuned to our official channels and Steam page for any future updates. - The Arc Games TeamIn-game event23 Sep 2025September Monthly Update Now Live – Patch Notes v0.7.2.132556We've just released our September update! As always, we’ll continue to keep you all in the loop of what future updates will be like, but for now, here's our patch notes for today's update. Features and Gameplay Updates Gameplay Updates · Breakers can now join their friends who are mid-cycle! · If you're mid-cycle, friends can join your lobby without you having to reset your current cycle · Whom…In-game event22 Aug 2025Hotfix Patch Notes - v0.7.129080Minor Update · Increased Gravenheart’s stamina to two pips by default. Bug Fixes · Community Report: Fixed a bug where all map items would become viewable from the menu while in the hub. · Fixed issue with Vesia’s missing standing turns animation. · Fixed an issue where damaging Dro during her mid fight animation at 50% health caused her to loop that animation. · Improved issue where Dro would…