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ReplicatNewsPlaytest Update #4
In-game event

Playtest Update #4

Replicat · published 13 Mar 2025, 11:15 UTC

All newsPlayers around this dateRead on Steam

Hi hi hi!
Quite big update here.

First of all game has been doing great. A few small youtubers played the game and people on discord have been reporting bugs, destroying the game. Overflowing the int!?!?! Really? I played the game 1000 times and haven't managed to do that!

Of course I fixed many many bugs, but let's start with the most important update:

THE PLAYTEST TOOL

You simply type "boratro" anywhere in the game to display the tool.

Then you can;

  • Change the round
  • Modify your money
  • Modify bosses
  • Refresh shop for free
  • Modify your deck, add/remove cards
  • Add/remove curios to your collection
  • Add/remove essences to your collection
  • Unlock all playable decks
  • Immediately win the round

BALANCE CHANGES


Slightly changed the money earning balance!
Nerfed the Level Rewards which was getting super high late game.
Buffed the Welcome Reward and Turns Left rewards.
Hopefully, this will allow players to have more money in the early game and more balanced money in the late game. I also think this will add more meaning to the cards and curios which are bulit around earning money.

NEW BOSSES

Added new bosses and polished the boss appearing sequence!
Now we have cool origami bosses that will challenge you every 3rd round.

INT OVERFLOW

People have been making crazy decks and scoring billion points which overflows the max amount and end up scoring negative points.

I FIXED IT! It's not polished yet so you might end up seeing things like this:

Well, thanks everyone for helping out! We are doing really good and once I feel like I fixed enough bugs and the game is solid enough, I'll plan the content for the demo so we'll be ready for the upcoming Steam Festivals!

PATCHLOG

  • IMPROVEMENT: PLAYTEST TOOL!
  • IMPROVEMENT: Added new boss assets
  • IMPROVEMENT: Polished boss appearing sequence
  • IMPROVEMENT: Added some VFX on scoring and matching
  • BUGFIX: Prevent Int overflowing with huge scores
  • BUGFIX: Chipped tea cup + stay cards used together causing issues
  • BUGFIX: Free reroll allowing free rolls after purchasing any cards
  • BUGFIX: After losing the game, moves not resetting
  • BUGFIX: Buying VIP Ticket cards not come upgraded
  • BUGFIX: Visual line bug over the bottom cards
  • BUGFIX: Spamming END TURN button scoring twice
  • BUGFIX: Buying cards and curios increasing reroll cost
  • BUGFIX: Jokers with essences not scoring points
  • BUGFIX: Can still burn cards through deck view even if you're not allowed to burn cards with the curio effect
  • BUGFIX: Reworded blue_mult_first and red_mult_prev cards
  • BUGFIX: Melted crayon reroll cost behaviour and text typo
  • BUGFIX: Save / continue doubling your deck
  • BUGFIX: Quitting game in deck view not hiding the deck
  • BUGFIX: Board not getting cleared on quit and continue
  • BUGFIX: Scaling mult cards having too many floating point decimals
  • BUGFIX: Mult essences on jokers not working
  • BUGFIX: Hand shuffling not changing pair logic(example: jokers were not changing pairs)
  • BUGFIX: Every 10th purple card bugged with auto purple cards
  • BUGFIX: Hovering on modifiers making popup to stay giant
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