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BitburnerNewsv2.8.0 Release: 5 March 2025
Game update

v2.8.0 Release: 5 March 2025

Bitburner · published 5 Mar 2025, 10:08 UTC · build 17602274

All newsPlayers around this dateRead on Steam

### MAJOR CHANGES

- Grant Bladeburner API access to SF6 and "Blade's Simulacrum" augmentation to SF7.3 (#1926) (@Sphyxis)
- Move tail-related APIs to ns.ui namespace (#1935) (@catloversg)
- Support scripts playing against each other on "No AI" board (#1917) (@ficocelliguy)
- Add key binding feature (#1830) (@catloversg)

### UI

- Fix: Company name in Job tab is not updated when switching companies in edge cases (#1828) (@Nerdpie)
- Make minor changes in buttons and error messages of tutorial (#1837) (@catloversg)
- Infiltration remembers faction choice for reputation reward (#1860) (@catloversg)
- Add filter tool to list of installed augmentations (#1833) (@catloversg)
- Disable buttons when player cannot buy things in tech vendor (#1881) (@catloversg)
- Show warning message for deprecated API Server feature (#1903) (@catloversg)
- Change "overclock" to "Boosted by bonus time" in Sleeves tab (#1901) (@catloversg)
- Hide spoiler content in Soft Reset popup (#1898) (@catloversg)
- Change how hacking level requirement is shown in "Create program" tab (#1900) (@catloversg)
- Fix: "Import Save Comparison" popup is shown after reloading (#1659) (@catloversg)
- Fix: Editor shows "+1 overload" with all NS APIs (#1883) (@catloversg)
- Fix multiple problems with editor (#1893) (@catloversg)
- Editor becomes laggy and autocomplete may not work when player has too many scripts
- Edited code disappears in editor after switching tab
- Editor shows error popup when opening scripts on "." server
- Add UI to share RAM to boost reputation gain (#1862) (@catloversg)
- Fix: Sleeves UI shows and sets wrong task (#1807) (@catloversg)
- Add Grafting tab to sidebar (#1809) (@catloversg)
- Improve UX of Remote API setting page (#1870) (@catloversg)
- Add reward info to intro page of infiltration (#1835) (@catloversg)
- Fix: Wrong plural form in modal of coding contract (#1939) (@catloversg)
- Show all jobs instead of only one in Job tab (#1945) (@catloversg)
- Fix: Cursor position in editor is moved undesirably in edge cases (#1952) (@catloversg)
- Show Save ID in Options tab (#1964) (@catloversg)
- Warn player if they are editing and saving files on non-home servers (#1968) (@catloversg)
- Improve performance of April Fools Easter egg (#1977) (@catloversg)
- Add disambiguation to the confusing "1s / ls" tutorial step (#1972) (@ficocelliguy)

### MISC

- Fix: Tail log does not render multiline logs properly in edge cases (#1838) (@catloversg)
- Fix: Game takes too long to process crime work with large number of cycles (#1821) (@catloversg)
- API: Add "No AI" to GoOpponent type (#1845) (@catloversg)
- Add raw command string to autocomplete data (#1846) (@catloversg)
- Show user-friendly error message when running empty script (#1848) (@catloversg)
- Fix: ns.weaken reports wrong result when server security is near min value (#1887) (@nanogyth)
- Use same multiplier to calculate server's reduced money for all hacking methods (NS APIs and manual hack via UI) (#1868) (@catloversg)
- Add ns.ui.setTailFontSize API to change tail font size (#1852) (@G4mingJon4s)
- Fix: Running TypeScript scripts are not automatically started when game reloads (#1857) (@catloversg)
- Clarify messages related to "buy" command (#1902) (@catloversg)
- Remove RAM usage percentage in "free" CLI if it's NaN (#1897) (@catloversg)
- Add more error info to error dialog and tail log (#1813) (@catloversg)
- Fix: Grow log shows invalid values in edge cases (#1872) (@catloversg)
- Log script kill immediately and identify the guilty script (#1907) (@yichizhng)
- Add source map to transformed scripts (#1812) (@catloversg)
- Fix: Static RAM calculator cannot process abstract methods (#1921) (@catloversg)
- Include all executable types in error message of "run" command (#1918) (@PerpetuaLux)
- Add ns.ui.renderTail API (#1815) (@catloversg)
- Improve typing of coding contract API (#1892) (@G4mingJon4s)
- Add ns.enums.FactionName API (#1457) (@catloversg)
- Fix: Typo in API break notice of v2.6.1 (#1936) (@catloversg)
- Clarify "Disable ASCII art" setting (#1937) (@catloversg)
- Clarify availability of "buy" command (#1940) (@catloversg)
- Allow using wss for RFA (#1942) (@catloversg)
- Support non-Steam achievements (#1953) (@femboyfireball)
- Add ns.formulas.reputation.donationForRep API (#1141, #1960) (@LJNeon)
- Clarify advanced options (#1962) (@catloversg)
- Fix invalid filenames upon loading save (#1147) (@LJNeon)
- Show user-friendly error message when there is syntax error in scripts (#1963) (@catloversg)
- Do not round return value of getBonusTime APIs (#1961) (@catloversg)
- JetBrains Mono font shows wrong glyphs (#1971) (@catloversg)

### DOCUMENTATION

- Fix typo in "Getting Started" page (#1836) (@catloversg)
- Improve Infiltration docs (#1842) (@catloversg)
- Clarify input and output of Square Root coding contract (#1839) (@catloversg)
- Fix typo of CrimeStats (#1850) (@catloversg)
- Add starter React documentation (#1888) (@danielpza)
- Clarify return value of ns.getPurchasedServerCost and ns.getPurchasedServerUpgradeCost when input is invalid (#1884) (@NagaOuroboros)
- Fix migration doc typo (#1896) (@esainane)
- Clarify ns.exit (#1916) (@Mathekatze)
- Make nuke and port opening functions return boolean (#1923) (@catloversg)
- Document shorts in terms of actual finance terms (#1908) (@d0sboots)
- Replace outdated links for v2 migration guide and changelog (#1934) (@catloversg)
- Clarify ns.nuke (#1969) (@catloversg)
- Clarify ns.scan (#1965) (@catloversg)

### SPOILER CHANGES - UI

- Add visual cues to warn player of dangerous actions and status of population, chaos (#1856) (@catloversg)
- Allow empty string in amount and price fields in sell modals before confirming (#1847) (@catloversg)
- Show production multiplier of product in research popup (#1919) (@catloversg)
- Show operation description in tooltip of completed BlackOps (#1941) (@catloversg)
- Show exact reasons why player cannot bribe factions (#1967) (@catloversg)

### SPOILER CHANGES - MISC

- Allow passing 0 SkillPoints to ns.formulas.bladeburner.skillMaxUpgradeCount (#1844) (@catloversg)
- Change description and add tooltip for HackMoney-related multipliers (#1823) (@catloversg)
- Clarify "Company Favor" hash upgrade (#1861) (@catloversg)
- Increase number of displayed digits for "Base Size Modifier" of Stanek's Gift (#1871) (@catloversg)
- Remove mention of passive reputation gain when player is in BN2 (#1859) (@catloversg)
- Fix: Wrong warning of sellAmt being negative (#1819) (@catloversg)
- Add ns.singularity.getSaveData API (#1390) (@catloversg)
- Reword description of "Operation Tyrell" and "Operation Wallace" BlackOps (#1931) (@Hihahahalol)
- Standardize behavior of "connect" command and ns.singularity.connect API (#1933) (@catloversg)
- Decrease interval of check for faction invitation (#1943) (@TheAimMan)
- Change multiplier of defense level in BN14 (#1927) (@ficocelliguy)
- Fix: Sleeve takes on contracts without checking availability (#1946) (@catloversg)
- Fix: ns.corporation.bribe can bribe faction that player is not member of (#1966) (@catloversg)
- Return experience gain rate of gang member in GangMemberInfo.expGain (#1955) (@AdamAndreatta)

### SPOILER CHANGES - DOCUMENTATION

- Clarify isBusy and stopAction Singularity APIs (#1822) (@catloversg)
- Clarify ns.grafting.getGraftableAugmentations API (#1858) (@catloversg)
- Clarify type of returned value of ns.gang.getOtherGangInformation (#1882) (@catloversg)
- Clarify description of BN2 about gang and The Red Pill (#1878) (@catloversg)
- Clarify returned value of ns.bladeburner.getActionCountRemaining (#1873) (@catloversg)
- Fix incorrectly documented BusinessFactor (#1915) (@esainane)
- Fix typo in proof of boost material optimizer (#1938) (@catloversg)
- Clarify ns.singularity.softReset (#1980) (@catloversg)
- Clarify ns.singularity.quitJob (#1979) (@catloversg)

### CODEBASE/REFACTOR

- Fix: React warning of missing keys in CovenantPurchasesRoot.tsx (#1824) (@catloversg)
- Fix: Flaky stock market test (#1834) (@catloversg)
- Convert Literature entries and helper functions to TSX (#1854) (@NagaOuroboros)
- Update webpack and its plugins (#1825) (@catloversg)
- Dockerize Bitburner (#1891) (@romaswe)
- Change signature of interpolate function in Infiltration code (#1843) (@catloversg)
- Validate theme, editor theme, and styles (#1789) (@catloversg)
- Fix React warning when using StatsTable (#1875) (@catloversg)
- Remove unused type of parameter of Favor component (#1874) (@catloversg)
- Merge TypeAssertion files (#1922) (@catloversg)
- Refactor ns.singularity.purchaseAugmentation (#1879) (@catloversg)
- Refactor Player.applyForJob (#1947) (@catloversg)
- Move coding contract code to a separate folder (#1932) (@G4mingJon4s)
- Update webpack and katex (#1975) (@catloversg)
- Update api-extractor (#1982) (@catloversg)

More from Bitburner

Other announcements

All news
Game update17 May 20263.0.1 ReleaseVersion 3.0.1 has been released, please report any issues on Github or the #bug-report channel on Discord ## v3.0.1: 17 May 2026 ### BREAKING CHANGES - Change getServer return type; rename getServerAuthDetails and add missing dnet properties (#2746) (@ficocelliguy) ### MISC - Cache reward fixes (#2731) (@ficocelliguy) - Fix typo in darknet authentication response message (#2734) (@catloversg) -…Game update2 May 2026Linux Launching Issues/Workaround on 3.0.0We are aware of issues launching the game directly from Steam for some Linux users. By all reports we currently have, launching the game directly from the executable (instead of through Steam) is a workaround for the time being. We are looking into the issue and hope to resolve it soon.Major update2 May 2026Major Update: 3.0.0After a long development cycle, version 3.0.0 has been released! This version does include many breaking changes, which may require your attention. These breaking changes are listed in the changelog. When loading into 3.0.0 for the first time, you will be prompted to save a backup of your pre-3.0.0 savegame. Please keep this savegame in case you need to revert to the previous version. Under Pro…