Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
On The Western FrontNewsUpdate - Jan. 12
In-game event

Update - Jan. 12

On The Western Front · published 13 Jan 2025, 07:00 UTC

All newsPlayers around this dateRead on Steam

Hi all,

Got some good playtesting in over the holidays, so this update focuses primarily on bugfixes. I focused quite a bit on cleaning up some of the logic around offensives and tile ownership, as the previous system was wildly inconsistent at times. Feel free to ask anything in the discussion forums for clarity, it all helps me out a ton.

Bugfixes/Changes:

  • Fixed bug in which some units were not relocating when proceeding to a different sector.
  • Idle units only reposition themselves if the Operations officer delegation is turned on.
  • Increased brightness of animated sprites to make them more visible.
  • Fixed issue with sprites that caused walking animation for rifle units when moving left or right to break.
  • Tracked down potential crash after multiple successful enemy offensives.
  • Fixed further issues with scheduled order start time refresh.
  • Fixed bug with enemy offensive tile calculation, removed tendency to claim small chunks of irregular trenches.
  • Ownership of wire and support buildings like kitchens and showers are now properly transferred upon conclusion of a successful offensive.
  • Enemy AI consolidating player trenches after successful offensives is now less patchwork and involves more units.
  • Fixed alternate font for activity log button and certain setting labels.
  • Fixed alternate font for subordinates panel in Order of Battle screen.
  • Fixed alternate font in other random places.
  • Fixed bug in which having manually delegated units for automated orders would affect aerial tasks, causing the Intelligence officer to schedule aerial missions even when turned off if any units were marked for automation. Aerial missions are not affected by whether or not infantry units have been marked for delegation.

New Localization keys:

  • TITLE_SCREEN_SELECT_NATION_LBL
  • UNIT_SCREEN_SUBORDINATES_HEADER

Thanks for playing!

More from On The Western Front

Other announcements

All news
In-game event23 Aug 2026Update - August 23Hi all, Managed to carve out some time this past week to address a couple of issues. Bugfixes/Changes: · Tweaked tolerances of contested tiles during offensives. · Units will no longer act on their own during offensives unless the Operations officer is active or the unit has been flagged as automated. · Fixed potential crash when moving to new sector. · Fixed potential crash when recalling unit…Game update5 Apr 2026Hotfix - April 5Hi all, Fixed a few minor bugs that were affecting field supply dumps. Bugfixes/Changes: · Fixed issue in which manually-issued field supply dump resupply orders were not properly causing units to return to the supply dump. · Fixed issue in which supply dumps were getting stuck at 0.3%. · Fixed issue in which emptied field supply dumps were not properly refreshing the ground tile information po…In-game event13 Dec 2025Update - Dec. 12Hi all, Got around to fixing the Pilot experience issue that a few of you have reported in the forums. It wasn't really broken, it was just unbalanced. Namely, things like shooting down enemy pilots or evading them were not providing as much experience as they should have been given how rare they are compared to recon actions. So I've rebalanced things a bit. Shooting down opposing pilots espec…