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Dakar 18NewsDakar 18 - Update v.10
Game update

Dakar 18 - Update v.10

Dakar 18 · published 12 Dec 2018, 16:48 UTC

All newsPlayers around this dateRead on Steam

We are releasing the tenth update, with the content update focused on improving the gameplay experience and preparing the videogame to accept future downloadable content.
We added the "QUICK RACE” game mode so that the players may be able to try their best time performance on any single stage, with any vehicle, at any time, without needing a career!


In addition, we have included many other improvements and fixes from reported issues.

New Features:

  • Added the “QUICK RACE” in the Explore Menu. Now the players will be able to perform a time trial with any single stage, with any vehicle, at any time, without needing a career.
  • Added the “DAKAR SERIES” menu to support DLC content
  • Added the rotation angle definition in the Options (from 180º to 1080º) for the Steering Wheels
  • Added the Game Option to hide the pilot hands in the Cockpit view
  • Added the Game Option to hide the steering wheel in the Cockpit view
  • Added the possibility to return back to the Main Menu from the Bivouac
  • Added the Race Time, Repair Time and Penalty Time in the Stage Rankings
  • Added the possibility for the AI competitors to receive penalties and repair times
  • Added celebrating animations when picking up a Treasure
  • Added the confirmation message informing players that a treasure hunt has been completed
  • Added the confirmation message in the Bivouac, informing if the vehicle has not been Repaired and/or the Road Book has not been painted
  • Added the digging and recovery board instructions to the tutorial
  • Added the Option to disable camera inertia in the Game Options
  • Added the HUD information warning when you’re over the Speed limit



Features improved:

  • Improved: The connection of a steering wheel
  • Improved: The fuel consumption has been discontinued on arcade modes (Rookie and Treasure Hunt)
  • Improved: In Rookie mode, the vehicles are now even more resistant
  • Improved: Treasure hunt is now fully supported in MP (treasures are shared between players instead of local per player)
  • Improved: Peugeot 3008 DKR driving control
  • Improved: Truck MAN rear suspension and collision shape
  • Improved: General environment fixes and improvements

General Bugs fixed:

  • Fixed: Text was not refreshed in the Devices / Options when language was changed
  • Fixed: Can no longer click your own player slot while in a Multiplayer Lobby
  • Fixed: When client enters lobby and is hovering other players, the selected vehicles don't appear
  • Fixed: During multiplayer, if one or more players share the same vehicle there is no longer multiple highlights on Stage Rankings
  • Fixed: When using Last Waypoint functionality, it would increase the Progression Count
  • Fixed: Bivouac Previous Stage tab has overlapping info
  • Fixed: Issue where bike could be upside down when skipping intro while applying steering input
  • Fixed: Disappearing AI vehicles while approaching the race start
  • Fixed: Low shadows setting would stop interior animations
  • Fixed: Steering wheel for player two when should be player one
  • Fixed: Restarting a stage after withdrawal or stage retry no longer affects career progress
  • Fixed: When playing Splitscreen, roadbook is now always painted
  • Fixed: When in Splitscreen and a vehicle requires repair, the message informing the player he must repair his vehicle is now visible
  • Fixed: Gamepad is now able to open the Roadbook info
  • Fixed: When loading an in-progress stage and then restarting, painting of Roadbook is no longer blocked
  • Fixed: Lesson 5 Note 3 co-pilot didn’t play the correct voice line
  • Fixed: Roadbook Tulip on stage 7 note 171, when painted
  • Fixed: Loss of career progress if previous stage was restarted twice
  • Fixed: Co-driver interrupting an important voice over when receiving hits on the vehicle during the waypoint validation.
  • Fixed: Co-driver not ignoring voice over when validating a waypoint if the player was lost or off cap.



See you in the Dunes!

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