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They Are BillionsNewsNew Version 0.9.2
Community

New Version 0.9.2

They Are Billions · published 20 Oct 2018, 08:21 UTC

All newsPlayers around this dateRead on Steam

Greetings!


Just a quick update to talk about the new version published 0.92 and some news about the incoming Level Editor.

New Version V 0.9.2


It is just a minor update. It fixes some problems and bugs and also improves the general performance. It also includes these new features:

Custom Keys

Now you can customize most of the keyboard commands available in the game. You can do it from the Options screen, under the controls section. You can even assign several keys for the same command if you like.

8 New Achievements

We have added some more achievements that make the Survival Game more challenging and spicy:

  • Open Mind
    Win a Survival game (Score Factor >= 100%) without using walls, gates and towers.
  • Soldier Wrath
    Win a Survival game (Score Factor >= 100%) with just Soldiers in your army. No Attack Towers allowed.
  • Ranger Revenge
    Win a Survival game (Score Factor >= 100%) with just Rangers in your army. No Attack Towers allowed.
  • Sniper Slaughter
    Win a Survival game (Score Factor >= 100%) with just Snipers in your army. No Attack Towers allowed.
  • No Towers Needed
    Win a Survival game (Score Factor >= 200%) without using Attack Towers like Ballista or Executor.
  • Peaceful
    Win a Survival game (Score Factor >= 100%) with no new units trained.
  • Unstoppable
    Win a Survival game (Score Factor >= 100%) without pausing the game.
  • Best General
    Win a Survival game (Score Factor >= 100%) with no casualties. No Attack Towers allowed.

The Game Editor

We expect to release the game editor in about two weeks under Steam Workshop. With the game editor players can create and share custom levels. The editor will be updated from time to time, growing in added features.

These are the main features included in this first version:

- Full map creation: Theme selection, terrains, forests, mountains, ornaments...
- Adding any game elements: Buildings, Doom Villages, treasures to loot, ruins, units...
- Adding interactive elements, like displaying a message when a unit enter in a selected area, or creating Units (Infected) generators.
- Create your own story by customizing the start, game win and lose, game events, neutral characters that join your colony. All of these with your own style and writing.
- Full control of game events: Roaming infected groups, swarms, win conditions, send all infected to the Command Center, grant or remove resources to the colony...

What do you think? We are confident that you will create great and original levels with this first version. Here you have some screenshots:

And that's all for now. See you soon!

We have delayed some weeks the launch of the editor as we have been improving it heavily. The reason is because we want to make sure that all levels and content created with the editor will be always compatible with all future new versions of the game. Also we have added some cool features that were missing in the previous version:

  • Custom Survival Levels: You can let the game to generate random maps (as the Survival Games) and just customize the narrative, events and scripts to offer your own Survival Experience.
  • Custom Scripts: We have improved this part a lot. You can now interact much more with the player (dialog, menus to choose options...), and a lot of cool things to make very interesting levels.
  • Multi language support: You can create multi-language custom levels to reach a wider audience.
  • Custom Pictures & Sounds: Decorate your story and narrative displaying custom pictures and playing custom sounds.
  • New Custom Level from Numantian: The 50 Days Challenge! A extreme and super fast survival game where you will need the help of the colony neighbors to succeed.

First we will activate the Workshop and Editor for the Test Branch. We will announce it here very soon. And after that (for 26-29th Nov) we will make it public for all players.

We have just published the Custom Levels Editor Guide.

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