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Immersion ChessNewsUpdate
Game update

Update

Immersion Chess · published 4 Sep 2017, 17:16 UTC

All newsPlayers around this dateRead on Steam

Summary


This update comes equipped with a greatly improved AI for singleplayer. There is a bigger range of difficulty to choose and AI player responds much quicker than before. We implemented a new and more diversified Opening Book that takes into account the frequency of real chess games moves in order to make the AI feel more natural to play against. Achievements have also been added along with a new option to overview previous game. Now both Singleplayer and Multiplayer modes have the option to play with increment per move. For new players, we have created a basic tutorial on Steam. Update also comes with several new facilities that are listed at the bottom.

Faster and stronger AI


Harder AIs are much more difficult to play against while easier AI modes are less difficult than before
Movement speed depends on time settings:
https://youtu.be/ZYKzBJht2Eo

Achievements


http://steamcommunity.com/stats/631660/achievements

Stronger Opening book


Randomized moves are based on occurrence probability
Based on 300k high level games
Diversified lines

Game overview


Game Overview is accessed by clicking on the History Board
Overview remembers movement and game times
VR Game Overview is controlled with Thumbsticks and Trackpads
Non-VR Game Overview is controlled by keyboard arrows and scroll wheel
https://youtu.be/lmlZ3CkdGuo

Time Increment in Clock


Customizable time increment in Single Player
Standardized increment options on Multiplayer

Official guide


http://steamcommunity.com/sharedfiles/filedetails/?id=1122959250

Non-VR opponent piece tracking

Other Changes:


Targeted squares are highlighted to reduce mistakes when moving pieces
A red ping alerts players when a piece cannot be moved (ie. not Player turn)
Non-VR opponent pieces are tracked during the move and are visible to the player
AI difficulty is labeled
Animations notify the player when their opponent time is up
Rematch option has been added
Pieces can now return to their squares through animation, though not all at once
Font is improved
Sound confirmation has been added upon on opponent’s selection of the “Ready” button

Changes to VR interface only


Calibration now includes rotation by pressing the Thumbstick or Trackpad
The second controller disappears while not in use
Pieces can be moved by using the “Grab” button

Changes to Non-VR interfaces only


Pieces can be now smoothly moved from square to square
Moving pieces only involves selecting the squares beneath them instead of grabbing the pieces themselves

Fixes


The game is ended by “#” only on checkmate
The engine takes into account “Insufficient Material” rules
A “50 moves” rule countdown has been added
Opponent castles now go through an animation

More from Immersion Chess

Other announcements

All news
Community25 Jan 2018Environment Space and Advanced AI now up to 50% OFF!We appreciate your feedback and look forward to receiving more. In the meantime, we have decided to make the Immersion Chess Environment Space and Advanced AI available to even more players, and therefore permanently reduce the price (up to 50% OFF). We hope that this will give the opportunity to play and test the game to all chess players out there. Enjoy!Community6 Sep 2017DLCs Available!Hey! Hope You all enjoyed our latest update. We are mostly glad to see more players coming to check out our game. A lot of You noticed and were nicely surprised by the fact that our game doesn't cost a dime. For those who would like to support us We have prepared two additional extension packs. Advanced AI Play 3 additional difficulty levels and experience much better endgame phase in single pl…Community1 Sep 2017Monday updateWe are very proud to announce that new version of Immersion Chess will arrive at Monday. New update will include: · much faster and smarter AI, · improved user interface, · achievements, · and many more. Cheers!